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London 11 | Pezhman-Azizi | Data-Groups | sprint 3 | Alarm Clock #275
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,25 +1,74 @@ | ||
function setAlarm() {} | ||
// Variables to keep track of the countdown timer | ||
let countdownInterval; // This is where we'll store the timer ID | ||
let remainingTime; // This keeps track of how many seconds are left | ||
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// DO NOT EDIT BELOW HERE | ||
// This is the alarm sound | ||
const audio = new Audio("alarmsound.mp3"); | ||
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var audio = new Audio("alarmsound.mp3"); | ||
/** | ||
* This function starts the alarm countdown | ||
*/ | ||
function setAlarm() { | ||
const input = document.getElementById("alarmSet").value; | ||
remainingTime = parseInt(input, 10); | ||
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function setup() { | ||
document.getElementById("set").addEventListener("click", () => { | ||
setAlarm(); | ||
}); | ||
// Check if the user entered a valid number | ||
if (isNaN(remainingTime) || remainingTime <= 0) { | ||
alert("Hey, please type a positive number!"); | ||
return; | ||
} | ||
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// Show the initial countdown time on the screen | ||
updateTimeDisplay(remainingTime); | ||
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// Stop any existing countdown | ||
clearInterval(countdownInterval); | ||
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document.getElementById("stop").addEventListener("click", () => { | ||
pauseAlarm(); | ||
}); | ||
// Start a new countdown that updates every second | ||
countdownInterval = setInterval(() => { | ||
remainingTime -= 1; | ||
updateTimeDisplay(remainingTime); | ||
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// When the timer hits 0, stop it and play the alarm | ||
if (remainingTime <= 0) { | ||
clearInterval(countdownInterval); | ||
playAlarm(); | ||
} | ||
}, 1000); | ||
} | ||
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/** | ||
* This function updates the countdown on the screen | ||
* @param {number} seconds - The time left in seconds | ||
*/ | ||
function updateTimeDisplay(seconds) { | ||
const minutes = String(Math.floor(seconds / 60)).padStart(2, "0"); | ||
const secs = String(seconds % 60).padStart(2, "0"); | ||
document.getElementById("timeRemaining").innerText = `Time Remaining: ${minutes}:${secs}`; | ||
} | ||
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/** | ||
* This function plays the alarm sound | ||
*/ | ||
function playAlarm() { | ||
audio.play(); | ||
} | ||
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/** | ||
* This function stops the alarm and clears the timer | ||
*/ | ||
function pauseAlarm() { | ||
audio.pause(); | ||
clearInterval(countdownInterval); | ||
} | ||
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/** | ||
* This function sets up the buttons when the page loads | ||
*/ | ||
function setup() { | ||
document.getElementById("set").addEventListener("click", setAlarm); | ||
document.getElementById("stop").addEventListener("click", pauseAlarm); | ||
} | ||
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// Run the setup function when the page is fully loaded | ||
window.onload = setup; |
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Your script has some duplicate code lines, please fix it. It's causing some unexpected behaviour.
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Thanks very much for taking time reviewing my approach. I just removed the duplicated parts to prevent unexpected behaviors.