Cataclysm-DDA experimental build 2024-10-21-1656
Pre-release
Pre-release
What's Changed
- Not too generous Smokes by @gettingusedto in #77225
- Added check for stealing prior to reloading items by @Night-Pryanik in #77222
- Added check for stealing prior to activating items by @Night-Pryanik in #77221
- correct height when a uilist has desired_bounds not including height by @db48x in #77219
- Fix: weariness makes hauling faster instead of slower; set weariness tracker in debug by @Brambor in #77220
- Infected scenario mission is completed by all antibiotics by @Milopetilo in #77217
- Fix the volume and mass of kiln_full and kiln_done that I missed in t… by @AudBobb in #77215
- Minor house fixes by @Milopetilo in #77208
- Correct typo in the last COLOR.md update by @RedMisao in #77201
- Fix effect duration of techniques. by @John-Candlebury in #77200
- Add daily health widget by @phelieros in #77195
- Adjust naming of vision level deployed appliances by @Maleclypse in #77173
- Create an external option for disabling zombify_into. Apply it to both Aftershock:Exoplanet and DDtD by @John-Candlebury in #77169
- Deconstruct simple furniture in the dark by @sparr in #77165
- Re-implement #73588 damaged appliances track damage when transformed to item and back by @RenechCDDA in #77092
- main: properly handle SIGINT by @andrei8l in #75999
- Unload zone properly clears auto whitelists by @RenechCDDA in #77036
Full Changelog: cdda-experimental-2024-10-21-1323...cdda-experimental-2024-10-21-1656