Cataclysm-DDA experimental build 2024-10-03-0543
Pre-release
Pre-release
What's Changed
- Added doc to 'CARGO_PASSABLE' flag by @Night-Pryanik in #76784
- Replace medication activation messages with a template by @Uwuewsky in #76775
- [Magiclysm] Add feral stormshapers by @Standing-Storm in #76766
- Avoid JSON errors on Windows with no sound devices by @alef in #76782
- [MoM] Allow Intuitive Artisan to craft in complete darkness (because you close your eyes and let the visions take over) by @Standing-Storm in #76763
- Move Zombie Bio Operators to No Hope by @Holli-Git in #76744
- Adjust .22 Ammo Spawns by @Holli-Git in #76727
- typified a bit of map.h/cpp + dependents by @PatrikLundell in #76712
- Cleaner frogs by @TheSaddestGoomba in #76680
- fungal brute and hulk by @LyleSY in #76528
- Use item::energy to stash sub-kJ power quantities for more precise power usage by @kevingranade in #75912
Full Changelog: cdda-experimental-2024-10-03-0351...cdda-experimental-2024-10-03-0543