Cataclysm-DDA experimental build 2024-08-02-2006
Pre-release
Pre-release
What's Changed
- Powdered gelatin audit by @Karol1223 in #75371
- Made use action appliance deployment work properly by @PatrikLundell in #75397
- Quick setup at start for debug worlds/characters by @RenechCDDA in #75388
- Remove inaccessible valhallist-related content by @RenechCDDA in #75385
- Random NPC classes can define weighted chance of spawning by @RenechCDDA in #75384
- fix m4_cqbr spawning in the wild by @GuardianDll in #75374
- Make some chemicals that don't need to be comestible no longer comestible by @Karol1223 in #75368
- Allow stereo system and some other small parts to be installed in aircraft by @Consoleable in #75360
- better debugmsg of multiple attacks of the same type by @GuardianDll in #75364
- Update cigar description by @Drew4484 in #75393
- make monattacks able to run eocs by @GuardianDll in #75334
- Expose instability to json by @GuardianDll in #75330
- Fixed getting min/max drop values from deconstruction when modifier is NULL by @achpile in #75325
Full Changelog: cdda-experimental-2024-08-02-1704...cdda-experimental-2024-08-02-2006