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Change spear techniques from impaling strike to penetrating strike #77812
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Regarding deprecating it: Regarding excluding monstergroups without armor: |
I'm of the same opinion. The defenses of a mechanized CROWS, an insect with carapace and a humanoid wearing armor would be different, but I can't think of a monster that wouldn't have a weak point, such as joints or eyes. After checking all the in-game spears, I've seen nothing that would indicate that they would be used differently from each other so I added the PENETRATE flag to all similar spears. I'll defer the matter of deprecation to someone more experienced in this project. I marked this ready, but I'm still open to feedback. |
Summary
Balance "Change spear techniques from impaling strike to penetrating strike"
Purpose of change
The AoE effect to "Attack target and another one behind it" with spears is a of a old fantasy game trope that doesn't fit with the current more grounded version of the game.
It's obviously unrealistic to skewer a monster and without losing thrust do the same damage to the monster behind it. It was also the least useful of the AoE techniques and I don't think it will be missed.
Describe the solution
Replace "Impaling Strike" in all spears with a new technique called "Penetrating Strike" that has 30 % increased armor penetration on crit. I think it fits with the theme of stab weapons/spears and would be applicable to all weapons currently using the impale technique. It also gives spears some additional identity besides being reach weapons.
Some things I would appreciate feedback on:
deprecate the IMPALE technique?exclude some monster groups that doesn't have armor.some additional info to convey to the player that it also applies to natural armor.Describe alternatives you've considered
Testing
Works in game
Additional context