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Port some mutation/cbm specific fields to enchantments, part 2 #72106
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
waiting #72167 to fix basic build test that blocks this PR |
i got |
now just wait |
Test failure seems unrelated, but is very suspiciously the first time I've seen that fail. I'd like to see the test re-run (and all builds succeed) before this gets merged. |
Summary
None
Purpose of change
Continuation of #72034
Describe the solution
Porting even more of strictly mutation/cbm effects to enchantment system
Testing
Compiled, gave some mutations in debug, see no issues