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Material with transparency (and alpha channel in image) does not render in render targets
Bug
#47
opened Feb 5, 2014 by
julioobelleiro
String class derives from std::string. Leak issues on destructor
Bug
#45
opened Dec 11, 2013 by
julioobelleiro
AVFoundation player wrapper only plays when set to BGRA format for some reason
Bug
Feature Request
#42
opened Nov 4, 2013 by
julioobelleiro
Faster getPixel or implemente pixel iterators
Feature Request
#41
opened Aug 15, 2013 by
julioobelleiro
Optimize resource loading (to avoid reload when a resource is loaded twice)
Feature Request
#40
opened Jul 29, 2013 by
julioobelleiro
2D drawing over images with transparency doesn't work when strokeweight is 1
Bug
#39
opened Jul 18, 2013 by
julioobelleiro
Create shared pointers for main scene manager to avoid release problems
Bug
#33
opened Jun 18, 2013 by
julioobelleiro
Cannot init 3d objects in constructor of another class
Bug
#31
opened Jan 18, 2013 by
julioobelleiro
Review rotate() in text and images works in the same direction
Bug
#25
opened Mar 4, 2012 by
julioobelleiro
Throw WARNING when forcing render queue to 0 on any object
Bug
Feature Request
#20
opened Feb 24, 2012 by
julioobelleiro
Add something like isDragging as a global variable
Feature Request
#17
opened Feb 20, 2012 by
jcanofuentes
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