This is a fork of lunixbochs' and ptitSeb's glshim library used in Boardwalk.
See the main Boardwalk repo for details and build instructions.
For Boardwalk 1.0,
cd build/android
ndk-build
then copy glshim/build/android/libs
to lwjgl/platform_build/android_wrapper/libs
The original README of glshim is included below:
This is a shim providing OpenGL 1.x functionality to OpenGL ES accelerated cards.
cmake .; make GL
or for the Raspberry Pi
cmake . -DBCMHOST=1; make GL
You probably want the glu branch from https://github.com/lunixbochs/glues
git clone [email protected]:lunixbochs/glues.git; git checkout glu; cmake .; make
Put lib/libGL.so.1 in your LD_LIBRARY_PATH
. If you need GLU, build libGLU.so.1 from the glues repo and do likewise.