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This is a fork of lunixbochs' and ptitSeb's glshim library used in Boardwalk.

See the main Boardwalk repo for details and build instructions.

Build Status

Building

For Boardwalk 1.0,

cd build/android
ndk-build

then copy glshim/build/android/libs to lwjgl/platform_build/android_wrapper/libs

The original README of glshim is included below:


glshim

This is a shim providing OpenGL 1.x functionality to OpenGL ES accelerated cards.


Compiling

cmake .; make GL

or for the Raspberry Pi

cmake . -DBCMHOST=1; make GL

GLU

You probably want the glu branch from https://github.com/lunixbochs/glues

git clone [email protected]:lunixbochs/glues.git; git checkout glu; cmake .; make

Installation

Put lib/libGL.so.1 in your LD_LIBRARY_PATH. If you need GLU, build libGLU.so.1 from the glues repo and do likewise.