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Match d_a_boss_item.cpp (#14)
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* Match d_a_boss_item.cpp

* Revert changes to isStageBossEnemy and isStageLife
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Sage-of-Mirrors authored Sep 12, 2023
1 parent a5bf46f commit 862b852
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Showing 3 changed files with 63 additions and 10 deletions.
2 changes: 1 addition & 1 deletion configure.py
Original file line number Diff line number Diff line change
Expand Up @@ -534,7 +534,7 @@ def ActorRel(status, rel_name):
ActorRel(NonMatching, "d_a_bmdfoot"),
ActorRel(NonMatching, "d_a_bmdhand"),
ActorRel(NonMatching, "d_a_bo"),
ActorRel(NonMatching, "d_a_boss_item"),
ActorRel(Matching, "d_a_boss_item"),
ActorRel(NonMatching, "d_a_bpw"),
ActorRel(NonMatching, "d_a_bst"),
ActorRel(NonMatching, "d_a_btd"),
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4 changes: 2 additions & 2 deletions include/f_op/f_op_actor_mng.h
Original file line number Diff line number Diff line change
Expand Up @@ -507,8 +507,8 @@ s32 fopAcM_createItemFromTable(cXyz const* p_pos, int i_tableNo, int i_itemBitNo
s32 fopAcM_createDemoItem(const cXyz* p_pos, int itemNo, int itemBitNo, const csXyz* p_angle,
int roomNo, const cXyz* scale, u8 param_7);

s32 fopAcM_createItemForBoss(const cXyz* p_pos, int param_2, int roomNo, const csXyz* p_angle,
const cXyz* p_scale, f32 speedF, f32 speedY, int param_8);
s32 fopAcM_createItemForBoss(cXyz* p_pos, int param_2, int roomNo, csXyz* p_angle,
cXyz* p_scale, int param_8);

s32 fopAcM_createItemForMidBoss(const cXyz* p_pos, int i_itemNo, int i_roomNo, const csXyz* p_angle,
const cXyz* p_scale, int param_6, int param_7);
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67 changes: 60 additions & 7 deletions src/d/actor/d_a_boss_item.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3,21 +3,74 @@
// Translation Unit: d_a_boss_item.cpp
//

#include "d_a_boss_item.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_procname.h"
#include "dolphin/types.h"

extern BOOL dComIfGs_isStageBossEnemy(int i_stageNo);
extern BOOL dComIfGs_isStageLife(int i_stageNo);

class bossitem_class : public fopAc_ac_c {
s32 m0000;
s32 m0004;
};

/* 00000078-00000080 .text daBossItem_IsDelete__FP14bossitem_class */
void daBossItem_IsDelete(bossitem_class*) {
/* Nonmatching */
BOOL daBossItem_IsDelete(bossitem_class* i_this) {
return TRUE;
}

/* 00000080-00000088 .text daBossItem_Delete__FP14bossitem_class */
void daBossItem_Delete(bossitem_class*) {
/* Nonmatching */
BOOL daBossItem_Delete(bossitem_class* i_this) {
return TRUE;
}

/* 00000088-00000128 .text daBossItem_Create__FP10fopAc_ac_c */
void daBossItem_Create(fopAc_ac_c*) {
/* Nonmatching */
s32 daBossItem_Create(fopAc_ac_c* i_this) {
bossitem_class* bItem = static_cast<bossitem_class*>(i_this);

fopAcM_SetupActor(bItem, bossitem_class);

int stageNo = bItem->mBase.mParameters & 0xFF;
BOOL isStageBossDead = dComIfGs_isStageBossEnemy(stageNo);

if (isStageBossDead && !dComIfGs_isStageLife(stageNo)) {
fopAcM_createItemForBoss(
&bItem->current.pos,
1,
bItem->current.roomNo,
&bItem->current.angle,
0,
1
);
}

return cPhs_ERROR_e;
}

static actor_method_class daBossItem_METHODS = {
(process_method_func)daBossItem_Create,
(process_method_func)daBossItem_Delete,
(process_method_func)0,
(process_method_func)daBossItem_IsDelete,
(process_method_func)0,
};

extern actor_process_profile_definition g_profile_BOSSITEM = {
fpcLy_CURRENT_e,
7,
fpcLy_CURRENT_e,
PROC_BOSSITEM,
&g_fpcLf_Method.mBase,
sizeof(bossitem_class),
0,
0,
&g_fopAc_Method.base,
0x00FB,
&daBossItem_METHODS,
0x00040000,
fopAc_ACTOR_e,
fopAc_CULLBOX_0_e,
};

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