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Basic idea:

  • Spawn on island, pirates attack in waves

Objective of the game:

  • Build ship and escape from island

Design:

  • Top Down- Third Person 2D
  • Pirates drop loot for upgrades

Levels:

  • Wave based rounds
  • Stronger and more opponents
  • End level ship building and escape from the island

Gamemechanics

  • Pirates drop loot for upgrades
  • Craft new items from dropped items to defend yourself with
  • Upgrades through crafting
  • Mouse click controls

Detailed Wave System

For more information about how the wave system works, see Wave System Documentation.

Resources used

here