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{ | ||
"name": "com.yasirkula.simpleinput", | ||
"displayName": "Simple Input System", | ||
"version": "1.1.4", | ||
"version": "1.1.5", | ||
"description": "SimpleInput is an improvement over Unity's standard Input system that allows you to use custom input providers like on-screen joysticks, UI buttons and d-pads. In other words, it lets you simulate e.g. Input.GetAxis when a button is pressed or a virtual joystick is dragged. It also supports using custom axes and buttons that don't necessarily exist in Edit-Project Settings-Input.", | ||
"hideInEditor": false | ||
} |