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Added donation link (thank you for using my assets, and a special tha…
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…nks if you consider donating)
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yasirkula authored Apr 9, 2020
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4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -16,6 +16,8 @@ This asset is an abstraction layer on top of `Texture2D.LoadImage` to create **T

**NOTE:** Requires *Unity 2017.2* or later.

**[Support the Developer ☕](https://yasirkula.itch.io/unity3d)**

## How To

First, import [RuntimeTexture.unitypackage](https://github.com/yasirkula/UnityRuntimeTexture/releases) to your project. There are two ways to create **RuntimeTexture** assets:
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- `Texture2D Texture { get; }`: if a Texture2D isn't yet created for this RuntimeTexture, generates a Texture2D using Texture2D.LoadImage and returns it. Later calls will simply return that existing Texture2D
- `int Width { get; }`: width of the image
- `int Height { get; }`: height of the image
- `int Height { get; }`: height of the image

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