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[Xamarin.MacDev] Use Stream.ReadExactly instead of Stream.Read when w…
…e can. (#121) Fixes these warnings: Xamarin.MacDev/PListObject.cs(1353,7): warning CA2022: Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022) Xamarin.MacDev/PListObject.cs(1357,7): warning CA2022: Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022) Xamarin.MacDev/PListObject.cs(1343,6): warning CA2022: Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022) Xamarin.MacDev/PListObject.cs(1421,6): warning CA2022: Avoid inexact read with 'System.IO.Stream.Read(byte[], int, int)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2022)
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