AnarchyExploitFixes 2.7.3
Changelog:
- Added Version support up until 1.21.4 (#247)
- Added patch for the 1.20.6-1.21 book dupe
- Added patch for a new exploit that allows sending huge messages, creating lag on some servers
- Fix functionality for some packet modules
- Fix AntiBedTrap not working properly (#244)
- Added ability to hook into luckperms to fix #237
- Reworked
preventsions.prevent-opped-players
to a more configurablepreventions.illegal-permissions
- Reworked
preventions.prevent-non-survival-players
to a more configurablereventions.illegal-gamemode
- Added more configurability to all
regional-activity
modules. You can now configure custom type limits per module - Reworked legacy module
disable-fish
into a more genericlag-preventions.disable-entity-spawns
for both plugin types. - Reworked all modules accessing chunks to check if a chunk is out of bounds to fix the "plugin is getting faraway chunk issue"
- Reworked
chunk-limits.exp-bottle-limit
intochunk-limits.projectile-limit
since its a projectile issue and could reappear - Improved functionality of all modules handling illegal items. (Fixes having to drop something multiple times until aef removed ALL illegal enchants. It now cleans it entirely on the first interaction if handling is set to ACTION or STRICT. Also fixes items getting stuck if players try to drop them with specific plugin settings.)
- Improved plugin enable logic and added more specific logging messages so users are more pushed into using the correct plugin jar
- Plugin now only saves default translations if the lang folder does not exist. This means you can delete language files you do not want without them reappearing on reload.
- Reworked config to always include the enable: true/false option for a module. This will cause warnings on config update but should be fine after a reload.
More fixed issues in this release: #248 #243
Reminder to always backup your configs before you update!