Releases: xCollateral/VulkanMod
Releases · xCollateral/VulkanMod
0.1.4 build 3
- Fixed fatal error after vertex buffer resize.
0.1.4 build 2
- Dynamic staging buffer and descriptor sets allocation.
0.1.4 build 1
- Mitigated huge device memory leaks on chunk loading and updating
- Added memory stats
0.1.4
- Constantly mapped staging buffer
- Optimizations
These combined should result in smoother frametime.
0.1.3 build 2
-FOV now doesn't affect arm rendering
0.1.3+1
-Libraries copy not needed anymore
-Dynamic buffers allocation
-Support for Minecraft 1.18.2
0.1.3
-Improved framerate stability and performance
0.1.2+1
-New draw types added
0.1.2
Update README.md
0.1.1+2
Initial commit