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""" | ||
from https://github.com/tinue/APA102_Pi | ||
This is the main driver module for APA102 LEDs | ||
""" | ||
import spidev | ||
from math import ceil | ||
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RGB_MAP = { 'rgb': [3, 2, 1], 'rbg': [3, 1, 2], 'grb': [2, 3, 1], | ||
'gbr': [2, 1, 3], 'brg': [1, 3, 2], 'bgr': [1, 2, 3] } | ||
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class APA102: | ||
""" | ||
Driver for APA102 LEDS (aka "DotStar"). | ||
(c) Martin Erzberger 2016-2017 | ||
My very first Python code, so I am sure there is a lot to be optimized ;) | ||
Public methods are: | ||
- set_pixel | ||
- set_pixel_rgb | ||
- show | ||
- clear_strip | ||
- cleanup | ||
Helper methods for color manipulation are: | ||
- combine_color | ||
- wheel | ||
The rest of the methods are used internally and should not be used by the | ||
user of the library. | ||
Very brief overview of APA102: An APA102 LED is addressed with SPI. The bits | ||
are shifted in one by one, starting with the least significant bit. | ||
An LED usually just forwards everything that is sent to its data-in to | ||
data-out. While doing this, it remembers its own color and keeps glowing | ||
with that color as long as there is power. | ||
An LED can be switched to not forward the data, but instead use the data | ||
to change it's own color. This is done by sending (at least) 32 bits of | ||
zeroes to data-in. The LED then accepts the next correct 32 bit LED | ||
frame (with color information) as its new color setting. | ||
After having received the 32 bit color frame, the LED changes color, | ||
and then resumes to just copying data-in to data-out. | ||
The really clever bit is this: While receiving the 32 bit LED frame, | ||
the LED sends zeroes on its data-out line. Because a color frame is | ||
32 bits, the LED sends 32 bits of zeroes to the next LED. | ||
As we have seen above, this means that the next LED is now ready | ||
to accept a color frame and update its color. | ||
So that's really the entire protocol: | ||
- Start by sending 32 bits of zeroes. This prepares LED 1 to update | ||
its color. | ||
- Send color information one by one, starting with the color for LED 1, | ||
then LED 2 etc. | ||
- Finish off by cycling the clock line a few times to get all data | ||
to the very last LED on the strip | ||
The last step is necessary, because each LED delays forwarding the data | ||
a bit. Imagine ten people in a row. When you yell the last color | ||
information, i.e. the one for person ten, to the first person in | ||
the line, then you are not finished yet. Person one has to turn around | ||
and yell it to person 2, and so on. So it takes ten additional "dummy" | ||
cycles until person ten knows the color. When you look closer, | ||
you will see that not even person 9 knows its own color yet. This | ||
information is still with person 2. Essentially the driver sends additional | ||
zeroes to LED 1 as long as it takes for the last color frame to make it | ||
down the line to the last LED. | ||
""" | ||
# Constants | ||
MAX_BRIGHTNESS = 31 # Safeguard: Set to a value appropriate for your setup | ||
LED_START = 0b11100000 # Three "1" bits, followed by 5 brightness bits | ||
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def __init__(self, num_led, global_brightness=MAX_BRIGHTNESS, | ||
order='rgb', bus=0, device=1, max_speed_hz=8000000): | ||
self.num_led = num_led # The number of LEDs in the Strip | ||
order = order.lower() | ||
self.rgb = RGB_MAP.get(order, RGB_MAP['rgb']) | ||
# Limit the brightness to the maximum if it's set higher | ||
if global_brightness > self.MAX_BRIGHTNESS: | ||
self.global_brightness = self.MAX_BRIGHTNESS | ||
else: | ||
self.global_brightness = global_brightness | ||
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self.leds = [self.LED_START,0,0,0] * self.num_led # Pixel buffer | ||
self.spi = spidev.SpiDev() # Init the SPI device | ||
self.spi.open(bus, device) # Open SPI port 0, slave device (CS) 1 | ||
# Up the speed a bit, so that the LEDs are painted faster | ||
if max_speed_hz: | ||
self.spi.max_speed_hz = max_speed_hz | ||
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def clock_start_frame(self): | ||
"""Sends a start frame to the LED strip. | ||
This method clocks out a start frame, telling the receiving LED | ||
that it must update its own color now. | ||
""" | ||
self.spi.xfer2([0] * 4) # Start frame, 32 zero bits | ||
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def clock_end_frame(self): | ||
"""Sends an end frame to the LED strip. | ||
As explained above, dummy data must be sent after the last real colour | ||
information so that all of the data can reach its destination down the line. | ||
The delay is not as bad as with the human example above. | ||
It is only 1/2 bit per LED. This is because the SPI clock line | ||
needs to be inverted. | ||
Say a bit is ready on the SPI data line. The sender communicates | ||
this by toggling the clock line. The bit is read by the LED | ||
and immediately forwarded to the output data line. When the clock goes | ||
down again on the input side, the LED will toggle the clock up | ||
on the output to tell the next LED that the bit is ready. | ||
After one LED the clock is inverted, and after two LEDs it is in sync | ||
again, but one cycle behind. Therefore, for every two LEDs, one bit | ||
of delay gets accumulated. For 300 LEDs, 150 additional bits must be fed to | ||
the input of LED one so that the data can reach the last LED. | ||
Ultimately, we need to send additional numLEDs/2 arbitrary data bits, | ||
in order to trigger numLEDs/2 additional clock changes. This driver | ||
sends zeroes, which has the benefit of getting LED one partially or | ||
fully ready for the next update to the strip. An optimized version | ||
of the driver could omit the "clockStartFrame" method if enough zeroes have | ||
been sent as part of "clockEndFrame". | ||
""" | ||
# Round up num_led/2 bits (or num_led/16 bytes) | ||
for _ in range((self.num_led + 15) // 16): | ||
self.spi.xfer2([0x00]) | ||
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def clear_strip(self): | ||
""" Turns off the strip and shows the result right away.""" | ||
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for led in range(self.num_led): | ||
self.set_pixel(led, 0, 0, 0) | ||
self.show() | ||
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def set_pixel(self, led_num, red, green, blue, bright_percent=100): | ||
"""Sets the color of one pixel in the LED stripe. | ||
The changed pixel is not shown yet on the Stripe, it is only | ||
written to the pixel buffer. Colors are passed individually. | ||
If brightness is not set the global brightness setting is used. | ||
""" | ||
if led_num < 0: | ||
return # Pixel is invisible, so ignore | ||
if led_num >= self.num_led: | ||
return # again, invisible | ||
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# Calculate pixel brightness as a percentage of the | ||
# defined global_brightness. Round up to nearest integer | ||
# as we expect some brightness unless set to 0 | ||
brightness = ceil(bright_percent*self.global_brightness/100.0) | ||
brightness = int(brightness) | ||
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# LED startframe is three "1" bits, followed by 5 brightness bits | ||
ledstart = (brightness & 0b00011111) | self.LED_START | ||
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start_index = 4 * led_num | ||
self.leds[start_index] = ledstart | ||
self.leds[start_index + self.rgb[0]] = red | ||
self.leds[start_index + self.rgb[1]] = green | ||
self.leds[start_index + self.rgb[2]] = blue | ||
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def set_pixel_rgb(self, led_num, rgb_color, bright_percent=100): | ||
"""Sets the color of one pixel in the LED stripe. | ||
The changed pixel is not shown yet on the Stripe, it is only | ||
written to the pixel buffer. | ||
Colors are passed combined (3 bytes concatenated) | ||
If brightness is not set the global brightness setting is used. | ||
""" | ||
self.set_pixel(led_num, (rgb_color & 0xFF0000) >> 16, | ||
(rgb_color & 0x00FF00) >> 8, rgb_color & 0x0000FF, | ||
bright_percent) | ||
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def rotate(self, positions=1): | ||
""" Rotate the LEDs by the specified number of positions. | ||
Treating the internal LED array as a circular buffer, rotate it by | ||
the specified number of positions. The number could be negative, | ||
which means rotating in the opposite direction. | ||
""" | ||
cutoff = 4 * (positions % self.num_led) | ||
self.leds = self.leds[cutoff:] + self.leds[:cutoff] | ||
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def show(self): | ||
"""Sends the content of the pixel buffer to the strip. | ||
Todo: More than 1024 LEDs requires more than one xfer operation. | ||
""" | ||
self.clock_start_frame() | ||
# xfer2 kills the list, unfortunately. So it must be copied first | ||
# SPI takes up to 4096 Integers. So we are fine for up to 1024 LEDs. | ||
self.spi.xfer2(list(self.leds)) | ||
self.clock_end_frame() | ||
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def cleanup(self): | ||
"""Release the SPI device; Call this method at the end""" | ||
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self.spi.close() # Close SPI port | ||
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@staticmethod | ||
def combine_color(red, green, blue): | ||
"""Make one 3*8 byte color value.""" | ||
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return (red << 16) + (green << 8) + blue | ||
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def wheel(self, wheel_pos): | ||
"""Get a color from a color wheel; Green -> Red -> Blue -> Green""" | ||
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if wheel_pos > 255: | ||
wheel_pos = 255 # Safeguard | ||
if wheel_pos < 85: # Green -> Red | ||
return self.combine_color(wheel_pos * 3, 255 - wheel_pos * 3, 0) | ||
if wheel_pos < 170: # Red -> Blue | ||
wheel_pos -= 85 | ||
return self.combine_color(255 - wheel_pos * 3, 0, wheel_pos * 3) | ||
# Blue -> Green | ||
wheel_pos -= 170 | ||
return self.combine_color(0, wheel_pos * 3, 255 - wheel_pos * 3) | ||
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def dump_array(self): | ||
"""For debug purposes: Dump the LED array onto the console.""" | ||
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print(self.leds) |
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