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Fix lambda timers timerSetDelay not accounting for repetitions. #3226

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Dec 27, 2024
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5 changes: 3 additions & 2 deletions lua/entities/gmod_wire_expression2/core/timer.lua
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@ local luaTimers = {
delay = 1,
repetitions = 1
}
}
}
*/
}

Expand Down Expand Up @@ -245,7 +245,8 @@ e2function void timerSetDelay(string name, number delay)

local entIndex = self.entity:EntIndex()
luaTimers[entIndex][name].delay = delay
timer.Adjust(luaTimerGetInternalName(entIndex, name), delay, 0)

timer.Adjust(luaTimerGetInternalName(entIndex, name), delay)
end

e2function number timerSetReps(string name, number repetitions)
Expand Down
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