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GCP Image Storage Example

This is a simple example of how you can upload, download, and delete images from a GCP bucket. It's still in progress. Make sure to look at the comments labeled TODO, NOTE, and WARNING to see some hints and requirements and dangers. This project is built off of the web.lab Skeleton code so it should look very familiar :)

To see this code in action, click here

Setup

These steps approximately follow those given here; however, we diverge torwards the later steps as they don't give good examples (in my opinion). The steps in this readme should hopefully be sufficient, though this Setup section was last updated around January 2021 so sorry if there are slight differences

Step 1: Set up a GCP Account

Google Cloud Platform accounts are simply linked to your gmail so they're easy to set up, but you should make sure to get the 1-year free $300 of credits they offer to new users. Most likely your app will cost you <$1 per week, so the $300 should easily cover you for a year. To get started, simply sign up here. You may actually have made this account already for the Auth lecture.

Step 2: Make your GCP Project

If you already have a project in GCP for your web.lab final project, simply use this project. Otherwise, create a new project and name it whatever you want.

Step 3: Enable Billing

I'm not exactly sure if you need to do this step, since I've already enabled billiing and can't check. There's not really a harm in doing so though, since you'll have $300 of credits which GCP will use up before charging you. You can try the later steps, and if you get any errors, go back and enable billing.

To enable billing, go to the hamburger menu in the top left and select "Billing". The website should guide you from there. Make sure to also disable billing after this class if you don't want to risk getting charged at the end of the free year.

Step 4: Enable the Google Cloud Storage API

Go to this link which will let you enable the Google Cloud Storage (GCS) API. In the dropdown menu, select your project, and then click "continue", then "Go to credentials".

Step 5: Get GCP Credentials

Continuing from the last step (or if you got lost, go to hamburger menu --> APIs & Services --> Credentials). Select "Google Cloud Storage JSON API" from the dropdown. If you plan to use Heroku to deploy (which we recommend), say "No" to the question about App Engine and Compute Engine. Then hit "What credentials do I need?".

Next, come up with a service account name (whatever you want) and set the Role to "Storage Object Admin" (this allows the account to create/delete/edit stored files). Make sure the "key type" is set to JSON, and click "continue".

This will start a download of your credentials file. Make sure to keep this secret! Save this file inside your project git repo.

Step 6: Use Those Credentials

Now, open the credentials file and copy the "private_key" value, including the quotes at the beginning and end. The key should look like "-----BEGIN PRIVATE KEY ...". Paste this in your .env file in a variable named GCP_PRIVATE_KEY. Then copy over the "client_email" value, this time without the quotes, and paste it into .env as "GCP_CLIENT_EMAIL".

Once you complete these steps successfully, you can delete the credentials file, or just put it somewhere safe.

Make sure that your .gitignore includes both the credentials file and the .env file (it should already be done for you but check just in case). This is EXTREMELY IMPORTANT here. Unlike with other things we've done in this class, in this case, the private key here is connected to your credit card, so if you leak/expose the key, you risk getting a large credit card bill. (you can set billing limits in GCP to avoid the worst case scenario).

Step 7: Mongo & Google Auth

Simple step: Make sure you've set the MONGO_SRV in the .env file and updated the google auth client id in auth.js and in your React code.

Step 8: Create a Bucket

Click on the hamburger menu in the top left on console.cloud.google.com again and click on "Storage". It should take you to a page with a button in the middle saying "Create Bucket". Click this button and enter a bucket name, which has to be globally unique across all the users in the world (I found that the page kept crashing if I put a name longer than 6 characters, so if you have this problem, you'll have to use fewer). Click continue.

Next, I recommend choosing the "Region" location type. Not many people will be using your apps from far away and this is the cheapest option. If you expect distant users, maybe you can say dual or multi-region. Click continue.

Make sure to choose the "Standard" storage class, since it's best for frequent (daily) updates like you'll be making. Click continue.

Next I recommend choosing "Uniform" access control for objects to avoid complexity. Click create. (if you get to Advanced Settings, just hit create; don't fiddle with them).

Step 9: Final step!

Look inside storageTalk.js and see the TODOs to replace the project name and the bucket name. Make sure to replace these with the project name you set in GCP and the bucket name you just created.

Running this code

Go to your terminal and cd into this repo. Make sure you're running node 16.3.0 or similar. run "npm install" and "npm run hotloader" and "npm start". Then open localhost:5000 in your browser.

You should see a really ugly interface (sorry) with a login button, and a bunch of other inputs. Log in and then try clicking the file upload button and choosing an image file (Make sure it's something non-private. I don't plan on looking at your data, but I also don't guarantee that my code is secure since I mostly wrote it in one night). This file will get uploaded to the server using the /api/uploadImage route, and will be saved in your GCS Bucket! The page should auto-reload and now show your image. You can upload up to 3 images before the upload silently errors (I didn't have time to build an error popup). If you want to delete the stored images, you can press the "delete all" button. Note that these images are not shared with other users.

Understanding this code

The main new part of this code is in Skeleton.js, storageTalk.js, and api.js

Skeleton.js

This component makes up the entire webpage you see. It's just a regular React component with a state called "images", which is an array of strings (where each string contains the data of an image and should start with "data:image/" to indicate this).

From top to bottom, lets go over the functions in this file.

readImage

readImage is responsible for loading an image you select. It then returns a promise to the image data string.

loadImages

loadImages is an API call to the /api/getImages route in the server. It loads an array of image data strings and sets the "images" state.

deleteImages

deleteImages just calls the /api/deleteImages API call to delete all of that user's saved images.

uploadImage

uploadImage calls readImage() to load the file you selected, and then calls the /api/uploadImage API call to send this data to the server.

the useEffect() call

This useEffect runs whenever the props.userId changes (including when the page first loads). This means that whenever you log in, your images will be loaded.

Return Statement

The return statement gives the HTML to render this component, and there are a few interesting things here. We include the <input> tag with the necessary attributes to make it an image file input so that you can upload files. If you want, a (relatively small but somewhat time-consuming) modification to this input can allow you to drag-and-drop files here instead of popping up a file selector.

The final important part of this file is where we render the images themselves:

images.map((image, index) => (
  <img src={image} key={index} />
))

This code maps each of the images (which are actually strings if you remember; sorry for the misnomer) to an <img> tag that we use to show the image. We can pass the image data string in as the src attribute, instead of how we'd normally put the file path to the image there. The browser is smart and figures out that we want to display this data.

storageTalk.js

This file contains a lot of complexity, but the important things are the 3 exported functions.

uploadImagePromise(imageDataString) takes in the image data string from Skeleton.js (passed through an API call) and uploads it to GCS Buckets with a random file name (to avoid name collisions, the namespace size is ~2^70), and returns a Promise that produces the filename, or throws an error if there's a problem. (Remember that because this function is async, it's really important to do .catch at some point after it to make sure the code doesn't crash).

downloadImagePromise(name) takes in the file name you got from uploadImagePromise and returns a promise to the image data string from before. This string is exactly what we plug into the <img> tag's src attribute. This function will also throw an error if it encounters a problem, so make sure to .catch.

deleteImagePromise(name) takes in the file name from before and deletes the file. It returns a promise that resolves to true if the image was deleted or false if it failed. This func should never error.

Advanced Topic: Caching

For the sake of minimizing the amount of money you spend on GCP, I've added a cache (NodeCache) to the storageTalk.js file. This keeps a map from file name to image data string in memory so that we can sometimes skip downloading from GCP. Depending on how you use this code, you might not want this cache, but most people will want it.

Remembering image names

The storageTalk file is useful because it allows you to save images to your GCP storage. This means that instead of having to remember the full image, now you just have to remember the randomly generated filename (which is a lot smaller than the full image).

In order to remember the random file names we create, we save them in User.js (the Mongoose schema). We keep a list of the user's image file names so we can get to them later. In your own website, you can do something completely different with these filenames, but they will be stored somewhere in your database.

Advanced Topic: One important consideration is that you should make sure to call deleteImagePromise() successfully before removing the file name from the user object. The reason for this is that, if you delete the file name from MongoDB first, the deleteImagePromise() might fail and then we won't know what the file name is anymore. This means we will never successfully delete it and it will take up storage (and thus money). On the otherhand, if MongoDB still contains a deleted file's name, we just get one image that never loads.

In general for your projects this is a good pattern to follow. Store really big files like images in GCS Buckets and just store the filename that references them in MongoDB.

api.js

The final important file is api.js. Here we've simply created some routes to allow the user to load their images, upload a new image, and delete their images. Please note that your project will likely use completely different routes, or may not even provide this interface! The reason I chose these routes was becaue they clearly demonstrate each of the exported methods from storageTalk, which is the whole point of this example.

One important thing here is that we don't give the user a way to access an arbitrary file just based on its name (we just allow loading all the images that are in the User's MongoDB document). Users can easily figure out what someone else's file name is, so you shouldn't give them an API route to access it or you may accidentally expose users' data.

More help

If you need any help with this, we're always (during January) available on Piazza or at office hours. If you see any crucial info I missed or a mistake I made, please point it out!

Upcoming Changes

At some point soon I'll add something about how to modify an existing GCS object. I'll also actually add pictures to this README (sorry).

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