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Add Invoker Commands API #2411
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Add Invoker Commands API #2411
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,12 @@ | ||
name: Invoker Commands | ||
description: The `command` HTML attribute declaratively creates an interaction on a `<button>` element without JavaScript. The interaction target is specified with the `commandFor` HTML attribute on the same `<button>` element. | ||
spec: https://open-ui.org/components/invokers.explainer/ | ||
compat_features: | ||
- api.CommandEvent | ||
- api.HTMLElement.command_event | ||
- api.HTMLButtonElement.command | ||
- api.HTMLButtonElement.commandForElement | ||
- html.elements.button.command | ||
- html.elements.button.commandfor | ||
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I think this PR will be blocked until the spec is merged in whatwg/html#9841, and then we can link to that.
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So no explainers or drafts as a spec link?
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It's OK to link to other things if there's no better link, but you have to create an exception and document when we ought to remove the exception:
web-features/scripts/specs.ts
Lines 23 to 27 in fe74fdd
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@ddbeck should this be something we discuss as a potential future improvement? As we head into a new phase of the project where we focus more on bleeding-edge features, we'll very frequently run into this case where features only have early explainers, and no specs.
I have a feeling that adding to the specs.ts file everytime might not scale then.
Maybe open a new discussion issue?
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Yeah, I think you're right that it won't be scalable. I'd welcome an issue on this. I think it's part of a general question along the lines of, "what's the ideal workflow for features before they ship and standardize?"
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See #2433