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<html>
  <head>
    <title>Midi Sheet Music</title>
    <link rel="stylesheet" type="text/css" href="docs/midisheetmusic.css">
  </head>

  <body>
    <div id="topbackground">
      <center><img src="docs/midi_logo.png" alt="Midi Sheet Music" /></center>
    </div>
    <div id="menu">
      <center>
        <table>
          <tr>
            <td><a href="#Home">Home</a></td>
            <td><a href="#Download">Download</a></td>
            <td><a href="#Features">Features</a></td>
            <td><a href="#Help">Help</a></td>
            <td><a href="#Build">Build</a></td>
            <td><a href="#Source">Source</a></td>
          </tr>
        </table>
      </center>
    </div>
    <a name="Home"></a>
    <div id="mainbody">
      <p>

      <h1>Convert MIDI Files to Sheet Music</h1>
      Midi Sheet Music is a free program that simultaneously:
      <ul>
        <li>Plays MIDI music files
        <li>Highlights the piano notes
        <li>Highlights the sheet music notes
      </ul>
      <p>
      <img src="docs/main_screenshot.png" />
      <p>
      MidiSheetMusic was developed by
      <a href="mailto:[email protected]">Madhav Vaidyanathan.</a>
      <p>
      For additional information, see the project homepage at<br>
      <a href="http://sourceforge.net/projects/midisheetmusic/">
        http://sourceforge.net/projects/midisheetmusic/
      </a>
      <p>&nbsp;
      <p>&nbsp;
      <h1><a name="Download">Download</a></h1>
      <p>
      MidiSheetMusic runs on Microsoft Windows, Mac OS X, and Linux.  The latest version is MidiSheetMusic-2.6. <br>
      Please see the <a href="#Installation">Installation</a> section below for supported
      Operating Systems.  Microsoft Windows XP requires an additional download in
      order for MidiSheetMusic to work.
      <p>
      <table border=0 cellpadding=10>
        <tr>

          <td>
            <div class="download_button">
              <a href="http://sourceforge.net/projects/midisheetmusic/files/midisheetmusic/2.6/MidiSheetMusic-2.6.exe/download">
                <img src="docs/win_icon.png" /> &nbsp;Download Windows
              </a>
            </div>
          </td>

          <td>
            <div class="download_button">
              <a href="http://sourceforge.net/projects/midisheetmusic/files/midisheetmusic/2.6/MidiSheetMusic-2.6-mac.zip/download">
                <img src="docs/mac_icon.png" /> &nbsp; Download Mac OS X
              </a>
            </div>
          </td>

          <td>
            <div class="download_button">
              <a href="http://sourceforge.net/projects/midisheetmusic/files/midisheetmusic/2.6/midisheetmusic-2.6-linux.ubuntu.deb/download">
                <img src="docs/linux_icon.png" /> &nbsp;Download Linux
              </a>
            </div>
          </td>

        </tr>
        <tr>
          <td>&nbsp;</td>
          <td>&nbsp;</td>
          <td>&nbsp;</td>
        </tr>
        <tr>
          <td>
            <div class="download_button">
              <a href="https://play.google.com/store/apps/details?id=com.midisheetmusic">
                <img src="docs/android_icon.png" /> &nbsp;Download Android &nbsp;&nbsp;
              </a>
            </div>
          </td>
          <td>
            <div class="download_button">
              <a href="http://www.amazon.com/Madhav-Vaidyanathan-MidiSheetMusic/dp/B00702914W">
                <img src="docs/kindle_fire_logo.png" />&nbsp; Download
              </a>
            </div>
          </td>
        </tr>
      </table>

      <p>&nbsp;<p>
      Additional source downloads are available at the project homepage, at <br>
      <a href="http://sourceforge.net/projects/midisheetmusic/files/midisheetmusic/2.6/"> http://sourceforge.net/projects/midisheetmusic/files/midisheetmusic/2.6/ </a>
      <p>
      <p>&nbsp;


      <h1><a name="Installation">Installation</a></h1>
      <p>
      <h2><img src="docs/win_icon.png" />&nbsp;Microsoft Windows</h2>
      <p>
      Download the MidiSheetMusic-2.6.exe file, and double-click to run.
      <p>
      Supported systems:
      <p>
      Microsoft Windows 7<br>
      Microsoft Vista<br>
      Microsoft Windows XP + Microsoft .NET Framework 2.0<br>
      <p>
      <font color="#bb0000"><b>For Windows XP, you must download and install
       the Microsoft .NET framework.
      </b></font> <br>
      Otherwise, MidiSheetMusic will not run on Windows XP.
      <p>
      You can download the Microsoft .NET framework for free at<br>
      <a href="http://msdn.microsoft.com/netframework/downloads/updates/default.aspx">
        http://msdn.microsoft.com/netframework/downloads/updates/default.aspx
      </a>
      <p>
      To determine if the Microsoft .NET Framework is installed, <br>
      check if the following directory exists:<br>
      <code>C:\WINDOWS\Microsoft.NET\Framework\&lt;version&gt;</code> <br>
      <p>&nbsp;
      <p>&nbsp;
      <p>&nbsp;
      <h2><img src="docs/mac_icon.png" />&nbsp;Mac OS X</h2><br>
      Requires: Mac OS X 10.5 (Leopard) or higher<br>
      <p>
      Download the MidiSheetMusic-2.6-mac.zip file.<br>
      Double-click on the zip file. The MidiSheetMusic-2.6.app icon will appear.<br>
      Drag the MidiSheetMusic-2.6 icon into the Applications folder, and into the Dock.<br>
      <p>&nbsp;
      <p>&nbsp;
      <p>&nbsp;
      <h2><img src="docs/linux_icon.png"/>&nbsp;Linux Ubuntu</h2><br>
      Requires: Linux Ubuntu 9.04 (Jaunty) or higher. To install:
      <p>
      Double-click the midisheetmusic-2.6-linux.ubuntu.deb. <br>
      The Ubuntu Package Installer window will appear.<br>
      Click the Install Package button to complete the installation. <br>
      MidiSheetMusic has a dependency on the Timidity++ MIDI player, which will also be installed. <br>
      After the installation, MidiSheetMusic will appear under the menu <br>
      <code> Applications : Sound and Video </code>
      <p>&nbsp;
      <p>&nbsp;


      <h1><a name="Features">Features</a></h1>
      <p>
      <table border=0 cellpadding=20 cellspacing=0 width="100%">
        <tr>
          <td>
            <img class="feature" src="docs/sheet_highlight.png" /><br>
            Highlight the Sheet Music
          </td>
          <td>
            <img class="feature" src="docs/piano_highlight.png" /><br>
            Highlight the piano notes
          </td>
        </tr>
        <tr>
          <td>
            <img class="feature" src="docs/note_letters.png" /><br>
            Display the note letters
          </td>
          <td>
            <img class="feature" src="docs/note_colors.png" /><br>
            Color-code the notes
          </td>
        </tr>
        <tr>
          <td>
            <img class="feature" src="docs/choose_tracks.png" /><br>
            Select which MIDI tracks to play
          </td>
          <td>
            <img class="feature"  src="docs/choose_instruments.png" /><br>
            Select which instruments to use
          </td>
        </tr>
        <tr>
          <td colspan="2">
            <img class="feature" src="docs/split_track.png" /><br>
            Split one MIDI track into two staffs
          </td>
        </tr>
      </table>
      <p>
      <h2>Sheet Music Features </h2>
      <ul>
        <li> Displaying sheet music from MIDI music files
        <li> Printing the Sheet Music
        <li> Saving the Sheet Music as PNG images or PDF file
        <li> Displaying the note letters next to each note
        <li> Displaying the notes in different colors
        <li> Selecting which MIDI Tracks to display
        <li> Combining MIDI Tracks into two staffs (left hand and right hand) for piano songs
        <li> Adjusting the key signature, time signature, and measure length
        <li> Transposing the notes up or down
        <li> Displaying the measure numbers
      </ul>
      <p>
      <h2>Playback Features</h2>
      <ul>
        <li> Playing the MIDI music
        <li> Highlighting the piano notes as the music is played back
        <li> Highlighting the sheet music notes as the music is played back
        <li> Adjusting the speed of the playback
        <li> Selecting which MIDI Tracks to play
        <li> Selecting the instruments to use for each MIDI Track
        <li> Playing a subset of measures in a continuous loop
      </ul>
      <p>&nbsp;
      <p>&nbsp;


      <h1><a name="Help">Help</a></h1>
      <p>
      Below are some commonly asked questions
      <p>
      <ul>
        <li>Where do I find MIDI files?
          <p>
          MIDI music files are available all over the internet:
          <p>
          Classical music MIDI files<br>
          <a href="http://www.classicalmidiconnection.com/">http://www.classicalmidiconnection.com/</a><br>
          <a href="http://www.kunstderfuge.com/">http://www.kunstderfuge.com/</a><br>
          <p>
          Rock/Pop/Hip-Hop/Contemporary MIDI files<br>
          <a href="http://www.hamienet.com/">http://www.hamienet.com/</a>
          <p>
          Video game music MIDI files<br>
          <a href="http://www.midishrine.com/">http://www.midishrine.com/</a>
          <p>

        <li>On Microsoft Windows, I can't hear any music
          <p>
          This is a bug in MidiSheetMusic-2.5.  This is fixed in MidiSheetMusic-2.6.
          Make sure that in the menu "Select Tracks to Mute" that no tracks are selected.
          <p>
        <li>On Linux, I can't hear any music.
          <p>
          Verify that the Timidity++ music player is working.  On the command line run<br>
          <code># /usr/bin/timidity sample.mid</code>
          <p>
          If you don't hear the MIDI music, then your Linux sound is not working.<br>
          For troubleshooting Linux sound problems on Ubuntu, see:<br>
          <a href="http://ubuntuforums.org/showthread.php?t=843012">
          http://ubuntuforums.org/showthread.php?t=843012
          </a>
          <p>
        <li>I'm using a different Linux distribution (not Ubuntu). How do I install MidiSheetMusic?
          <p>
          Unfortunately, you'll need to build MidiSheetMusic from the source. <br>
          You can get the source at<br>
          <a href="http://sourceforge.net/projects/midisheetmusic/files/midisheetmusic/2.6/ ">
          http://sourceforge.net/projects/midisheetmusic/files/midisheetmusic/2.6/</a><br>
          Follow the instructions in the README.html file for building from the source.
          <p>
        <li>How can I submit a bug/question for this product
         <p>
          Go to the MidiSheetMusic help forum at<br>
          <a href="http://sourceforge.net/projects/midisheetmusic/forums/forum/821401">
          http://sourceforge.net/projects/midisheetmusic/forums/forum/821401
          </a>
          <p>
          Scroll to the bottom.  You can add questions anonymously, without logging in.<br>
          Click on the "Add Topic" button to submit your question.
      </ul>
      <p>&nbsp;
      <p>&nbsp;


      <h1><a name="Build">Building the Source</a></h1>
      <p>
      The Midi Sheet Music program is open source software, released under
      the GNU General Public License version 2.
      <p>
      <b>Building the source</b>
      <p>
      To load the MidiSheetMusic project into Visual Studio,
      simply select the "Open Project" menu,
      and open the MidiSheetMusic.csproj file.
      <p>
      If you don't have Visual Studio, you can still
      build the program from the source by using the 
      command line csc.exe compiler.  To build from the command line, do the following:
      <p>
      <ul>
        <li>Edit the build.bat file in Notepad. <br>
        <li>Set the PATH variable to the directory containing the C# compiler (csc.exe).<br>
        <li> The directory should have a path similar to<br>
         <code>
          C:\WINDOWS\Microsoft.NET\Framework\&lt;version&gt;
          </code>
        <li>Open a command prompt, and run the build.bat script.<br>
        <li>The executable bin/Debug/MidiSheetMusic.exe will be created.
      </ul>
      <p>
      <b>Running the Unit Tests</b>
      <p>
      The Midi Sheet Music source comes with unit tests, in the file
      UnitTest.cs.  To compile and run the unit tests,
      you must first download and install NUnit from http://www.nunit.org/
      <p>
      Then, open a command prompt and run the script
      <code>build_unit_test.bat</code><br>
      This will produce a test file bin/Debug/UnitTest.dll. <br>
      Run the NUnit GUI executable,
      select "Open Project" from the menu, and select the UnitTest.dll.<br>
      Once the UnitTest is loaded, simply click on the "Run" button to run the
      unit tests.
      <p>
      <p>&nbsp;
      <h1><a name="Source">Source Code Overview</a></h1>
      <p>
      A brief description of the source code is given here.
      <p>
      <img src="docs/WindowDiagram.png" />
      <p>
      <table border=1 cellpadding=4 cellspacing=0>
        <tr>
          <td valign="top">
             <code>SheetMusicWindow.cs</code>
          </td>
          <td>
            The main window that contains the menus, MidiPlayer and SheetMusic.
            This class uses the menu items to determine the sheet music and
            sound options (<code>GetMidiOptions</code>).
            When a menu option is modified, the sheet music is redrawn
            (<code>RedrawSheetMusic</code>).
          </td>
        </tr>
        <tr>
          <td valign="top">
            <code>MidiFile.cs</code>
          </td>

          <td>
            This class is used to read in and parse a MIDI file.  The
            constructor takes a filename as argument, and returns a MidiFile
            class containing the following:
            <ul>
              <li>The MIDI tracks (<code>List&lt;MidiTrack&gt;</code>)
              <li>The MIDI time signature (<code>TimeSignature</code>)
              <li>The MIDI events per track (<code>MidiEvent</code>)
              <li>The instrument per track (<code>MidiTrack.Instrument</code>)
              <li>The notes per track (<code>List&lt;MidiNote&gt;</code>)
              <li>For each note, the note number, start pulse time, and duration 
                   (<code>MidiNote</code>).
            </ul>
            The <code>MidiFile</code> class has two methods for applying
            the menu options to the MIDI song:
            <ul>
              <li><code>ChangeMidiNotes</code> modifies the parsed MidiNote data.
              <li><code>ChangeSound</code> creates a new MIDI music file for playback, with the new instruments, speed, transpose, etc.
            </ul>
          </td>
        </tr>
        <tr>
          <td valign="top">
            <code>SheetMusic.cs</code>
          </td>
          <td>
            This is a graphical Control that displays the actual sheet music.
            It takes a parsed <code>MidiFile</code> as argument, as well as the
            <code>MidiOptions</code> specified by the menu items. The class
            also supports highlighting notes during playback (<code>ShadeNotes</code>).
          </td>
        </tr>
        <tr>
          <td valign="top">
            <code>MidiPlayer.cs</code>
          </td>
          <td>
            This is the toolbar at the top containing the controls (play, stop,
            speed, volume) for playing the music.  It uses the 
            <code>MidiFile.ChangeSound()</code> method to modify the sound 
            settings, and create a new MIDI music file for playback.
          </td>
        </tr>
        <tr>
          <td valign="top">
            <code>Piano.cs</code>
          </td>
          <td>
            The Piano is used to display the notes being played as the MIDI music
            is being played.  The method <code>ShadeNotes</code> is used to
            highlight the appropriate notes.
          </td>
        </tr>
        <tr>
          <td valign="top">
            <code>Staff.cs</code>
          </td>
          <td>
            The <code>SheetMusic</code> displayed consists of a list of Staffs.
            Each Staff instance corresponds to one horizontal staff.  Each
            Staff contains a list of <code>MusicSymbols</code> to draw (clefs, notes,
            accidentals, rests, bars, etc). The actual Music Symbols are
            described in the diagram below.
          </td>
        </tr>
        <tr>
          <td valign="top">
            <code>ChordSymbol.cs</code>
          </td>
          <td>
            The main music symbol is the ChordSymbol, which represents a group of notes
            that are played at the same time. Chords are the most complicated symbols
            to draw because of the many variations in note placement, stem placement, etc.
            The Music Symbol Diagram below illustrates several types of chord symbols:
            <ul>
              <li> Chords with one note (#6, #7, #8).
              <li> Chords with multiple notes (#9, #11).
              <li> Chords with one stem (#6, #7, #8).
              <li> Chords with two stems in different directions (#9, #11)
              <li> Notes with different durations (#11).
              <li> Notes with accidental (sharp/flat/natural) symbols (#11).
              <li> Notes that vertically overlap (#11).
              <li> Stems positioned on the left side of notes (#9).
              <li> Stems positioned on the right side of notes (#6).
              <li> Stems that connect two chords together (#7, #8).
              <li> Stems that are only part of one chord (#6).
            </ul>
          </td>
        </tr>
      </table>
      <p>
      <table border=1 cellpadding=2 cellspacing=0>
        <tr>
          <td>
          <font face="arial,helvetica" size="2">
          <b>Music Symbol Diagram</b><br>
          </font>
          <img src="docs/symbol_diagram.png" alt="screenshot"></img>
<br>
<pre>
1.
ClefSymbol {
    smallsize = false;
    clef = Clef.Treble
}

2.
AccidSymbol {
    accid = Accid.Sharp
    whitenote = { letter = F; octave = 5 }
    clef = Clef.Treble
}

3.
TimeSigSymbol {
    numerator = 4;
    denominator = 4;
}

4.
BarSymbol

5.
RestSymbol {
    duration = NoteDuration.Quarter
}

6.
ChordSymbol {
    clef = Clef.Treble
    notedata = [
       {
        note = { letter = F; octave = 4 }
        duration = NoteDuration.Eighth
        leftside = true;
        accid = Accid.None;
       }
     ];
     accidsymbols = null
     hastwostems = false
     stem1 = {
         duration = NoteDuration.Eighth
         direction = Up
         top = { letter = F; octave = 4 }
         bottom = { letter = F; octave = 4 }
         end = { letter = E; octave = 5 }
         notesoverlap = false
         side = RightSide
         pair = null
         width_to_pair = 0
         receiver_in_pair = false
     }
     stem2 = null;
}

7.
ChordSymbol {
    clef = Clef.Treble
    notedata = [
       {
        note = { letter = G; octave = 4 }
        duration = NoteDuration.Sixteenth
        leftside = true;
        accid = Accid.None;
       }
     ];
     accidsymbols = null
     hastwostems = false
     stem1 = {
         duration = NoteDuration.Sixteenth
         direction = Up
         top = { letter = G; octave = 4 }
         bottom = { letter = G; octave = 4 }
         end = { letter = A; octave = 6 }
         notesoverlap = false
         side = RightSide
         pair = <ChordSymbol 7>
         width_to_pair = 2*SheetMusic.NoteHeight +
                         SheetMusic.NoteHeight/2
         receiver_in_pair = false
     }
     stem2 = null;
}

8.
ChordSymbol {
    clef = Clef.Treble
    notedata = [
       {
        note = { letter = A; octave = 5 }
        duration = NoteDuration.Sixteenth
        leftside = true;
        accid = Accid.None;
       }
     ];
     accidsymbols = null
     hastwostems = false
     stem1 = {
         duration = NoteDuration.Sixteenth
         direction = Up
         top = { letter = A; octave = 5 }
         bottom = { letter = A; octave = 5 }
         end = { letter = B; octave = 6 }
         notesoverlap = false
         side = RightSide
         pair = null
         width_to_pair = 0
         receiver_in_pair = true;
     }
     stem2 = null;
}

9.
ChordSymbol {
    clef = Clef.Treble
    notedata = [
       {
        note = { letter = B; ocatve = 4 }
        duration = NoteDuration.Quarter
        leftside = true;
        accid = Accid.None;
       }
       {
        note = { letter = E; ocatve = 4 }
        duration = NoteDuration.Quarter
        leftside = true;
        accid = Accid.None;
       }
       {
        note = { letter = G; ocatve = 4 }
        duration = NoteDuration.Eighth
        leftside = true;
        accid = Accid.None;
       }
     ];
     accidsymbols = null
     hastwostems = true
     stem1 = {
         duration = NoteDuration.Quarter
         direction = Down
         top = { letter = E; octave = 4 }
         bottom = { letter = B; octave = 4 }
         end = { letter = C; octave = 3 }
         notesoverlap = false
         side = LeftSide
         pair = null
         width_to_pair = 0
         receiver_in_pair = false
     }
     stem2 = {
         duration = NoteDuration.Eighth
         direction = Up
         top = { letter = G; octave = 4 }
         bottom = { letter = G; octave = 4 }
         end = { letter = F; octave = 5 }
         notesoverlap = false
         side = RightSide
         pair = <ChordSymbol ?>
         width_to_pair = 2*SheetMusic.NoteHeight +
                          SheetMusic.NoteHeight/2
         receiver_in_pair = false
     }
}

10.
BlankSymbol

11.
ChordSymbol {
    clef = Clef.Bass
    notedata = [
       {
        note = { letter = D; ocatve = 3 }
        duration = NoteDuration.Quarter
        leftside = true;
        accid = Accid.Natural;
       }
       {
        note = { letter = E; ocatve = 3 }
        duration = NoteDuration.DottedHalf
        leftside = false;
        accid = Accid.None;
       }
     ];
     accidsymbols = [
        {
         accid = Accid.Natural
         whitenote = { letter = D; octave = 3 }
         clef = Clef.Bass
       }
     ]
     hastwostems = true
     stem1 = {
         duration = NoteDuration.Quarter
         direction = Down
         top = { letter = D; octave = 3 }
         bottom = { letter = D; octave = 3 }
         end = { letter = E; octave = 2 }
         notesoverlap = false
         side = LeftSide
         pair = null
         width_to_pair = 0
         receiver_in_pair = false
     }
     stem2 = {
         duration = NoteDuration.Half
         direction = Up
         top = { letter = E; octave = 3 }
         bottom = { letter = E; octave = 3 }
         end = { letter = D; octave = 4 }
         notesoverlap = false
         side = RightSide
         pair = null
         width_to_pair = 0
         receiver_in_pair = false
     }
}

            </pre>
          </td>
        </tr>
      </table>
      <p>
      <p>&nbsp;
      <p>&nbsp;
    </div>
  </body>
</html>

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