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Update DirectXTex, DirectX Tool Kit, DXUT, and FX11 for May 31, 2018
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walbourn committed Jun 1, 2018
1 parent 87ae803 commit aa267af
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Showing 23 changed files with 132 additions and 73 deletions.
2 changes: 1 addition & 1 deletion DXUT/Core/DXUT.h
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Expand Up @@ -131,7 +131,7 @@
((DWORD)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
#endif

#define DXUT_VERSION 1119
#define DXUT_VERSION 1120

//--------------------------------------------------------------------------------------
// Structs
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19 changes: 13 additions & 6 deletions DXUT/Core/DXUT_2017_Win10.vcxproj
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Expand Up @@ -31,7 +31,7 @@
<ProjectGuid>{85344B7F-5AA0-4e12-A065-D1333D11F6CA}</ProjectGuid>
<RootNamespace>DXUT</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
Expand All @@ -160,10 +161,12 @@
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
Expand All @@ -187,11 +190,12 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -216,11 +220,12 @@
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -246,11 +251,12 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -275,11 +281,12 @@
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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20 changes: 13 additions & 7 deletions DXUT/Core/DXUT_DirectXTK_2017_Win10.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@
<ProjectGuid>{85344B7F-5AA0-4e12-A065-D1333D11F6CA}</ProjectGuid>
<RootNamespace>DXUT</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
Expand Down Expand Up @@ -133,11 +133,12 @@
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\..\DirectXTK\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;USE_DIRECTXTK;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
Expand All @@ -162,11 +163,12 @@
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\..\DirectXTK\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;USE_DIRECTXTK;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
Expand All @@ -191,11 +193,12 @@
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\..\DirectXTK\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;USE_DIRECT3D11_4;USE_DIRECTXTK;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -221,11 +224,12 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\..\DirectXTK\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;USE_DIRECT3D11_4;USE_DIRECTXTK;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -252,11 +256,12 @@
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\..\DirectXTK\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;USE_DIRECTXTK;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -282,11 +287,12 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\..\DirectXTK\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions> /permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;USE_DIRECTXTK;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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20 changes: 13 additions & 7 deletions DXUT/Optional/DXUTOpt_2017_Win10.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@
<ProjectGuid>{61B333C2-C4F7-4cc1-A9BF-83F6D95588EB}</ProjectGuid>
<RootNamespace>DXUTOpt</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
Expand Down Expand Up @@ -133,11 +133,12 @@
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\Core\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
Expand All @@ -162,11 +163,12 @@
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\Core\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
Expand All @@ -191,11 +193,12 @@
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\Core\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -221,11 +224,12 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\Core\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -252,11 +256,12 @@
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\Core\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -282,11 +287,12 @@
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\Core\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;_LIB;USE_DIRECT3D11_4;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DXUT.h</PrecompiledHeaderFile>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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