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Backstreets Layout Update [TM Version] #2630

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Original file line number Diff line number Diff line change
Expand Up @@ -39,3 +39,8 @@
name = "Metal - Bossroom"
room_id = "metal_fixer"
mappath = "_maps/RandomRooms/backstreets/bossroom/metal_fixer.dmm"

/datum/map_template/random_room/backstreets/bossroom/slime_office
name = "Slime Office - Bossroom"
room_id = "slime_office"
mappath = "_maps/RandomRooms/backstreets/bossroom/slime_office.dmm"
Original file line number Diff line number Diff line change
Expand Up @@ -75,3 +75,8 @@
room_id = "casino_mn"
mappath = "_maps/RandomRooms/backstreets/medium_north/casino_mn.dmm"
stock = 1 // Only one, but it's common

/datum/map_template/random_room/backstreets/medium_north/slime_hut
name = "Slime Hut - Medium North A"
room_id = "slime_hut"
mappath = "_maps/RandomRooms/backstreets/medium_north/slime_hut.dmm"
14 changes: 11 additions & 3 deletions ModularTegustation/tegu_items/backstreets/templates.dm
Original file line number Diff line number Diff line change
Expand Up @@ -22,13 +22,21 @@
name = "Large Template"
room_id = "template_large"
mappath = "_maps/RandomRooms/backstreetlayout/dungeon_backstreets.dmm"
weight = 40

/datum/map_template/random_room/backstreet_template/tunnels
name = "Tunnels Template"
room_id = "tunnels_backstreets"
mappath = "_maps/RandomRooms/backstreetlayout/tunnels_backstreets.dmm"

/datum/map_template/random_room/backstreet_template/lcorp_ruin
name = "L-Corp Ruin Template"
room_id = "lcorp_ruin"
/datum/map_template/random_room/backstreet_template/abandoned_lcorp
name = "Abandoned L-Corp Template"
room_id = "abandoned_lcorp"
mappath = "_maps/RandomRooms/backstreetlayout/lcorp_backstreets.dmm"
weight = 40

/datum/map_template/random_room/backstreet_template/la_mancha_land
name = "La Mancha Land Template"
room_id = "la_mancha_land_backstreets"
mappath = "_maps/RandomRooms/backstreetlayout/ruinned_la_mancha_land.dmm"
weight = 40
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