Fixes initialize hints on a lot of objects, optimizes effects, city structures load immediatelly upon mapload, Fixes some cases where template_noop should be used #2608
MapDiffBot-2 / MapDiffBot2
succeeded
Dec 20, 2024 in 20s
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Maps with diff:
Details
MODIFIED - _maps/RandomRooms/backstreets/bossroom/robot.dmm (Z-level: 1)
Modified region: (1, 1) -> (19, 19)
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MODIFIED - _maps/RandomRooms/backstreets/connector/choke_point.dmm (Z-level: 1)
Modified region: (1, 1) -> (12, 14)
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MODIFIED - _maps/RandomRooms/backstreets/connector/mountain_ca.dmm (Z-level: 1)
Modified region: (1, 1) -> (12, 14)
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MODIFIED - _maps/RandomRooms/backstreets/connector/sweeper_ca.dmm (Z-level: 1)
Modified region: (1, 1) -> (12, 14)
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MODIFIED - _maps/RandomRooms/backstreets/large_north/money.dmm (Z-level: 1)
Modified region: (1, 3) -> (15, 7)
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MODIFIED - _maps/RandomRooms/backstreets/medium_south/seven_office_msa.dmm (Z-level: 1)
Modified region: (1, 3) -> (9, 5)
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MODIFIED - _maps/RandomRooms/backstreets/medium_west/butcher_medium.dmm (Z-level: 1)
Modified region: (1, 5) -> (3, 9)
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