Adds third w-corp enemy type #9446
ci_suite.yml
on: pull_request
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6 errors and 4 warnings
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Run Linters
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Run Linters:
code/game/gamemodes/management/event/combat.dm#L53
inconsistent multiple indentation: 4 > 1
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Run Linters:
code/game/gamemodes/management/event/combat.dm#L52
got '{', expected one of: '}', ';', if, while, do, for, spawn, switch, try, set, break, continue, del, var, return, CRASH, throw, goto, operator, term
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Windows Build
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Integration Tests
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Compile Maps
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Run Linters
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Windows Build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Integration Tests
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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