forked from realgamessoftware/dear-imgui-unity
-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #2 from mattmanj17/matthewd
Update to fix Unsafe error
- Loading branch information
Showing
34 changed files
with
252 additions
and
249 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,12 +1,12 @@ | ||
using System.Runtime.CompilerServices; | ||
using Unity.Collections.LowLevel.Unsafe; | ||
|
||
namespace ImGuiNET | ||
{ | ||
public unsafe partial struct ImFontConfigPtr | ||
{ | ||
public ImFontConfigPtr(ref ImFontConfig fontConfig) | ||
{ | ||
NativePtr = (ImFontConfig*)Unsafe.AsPointer(ref fontConfig); | ||
NativePtr = (ImFontConfig*)UnsafeUtility.AddressOf(ref fontConfig); | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
4 changes: 2 additions & 2 deletions
4
ImGuiNET/Wrapper.Extra/ImGuiInputTextCallbackDataPtr.Extra.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,12 +1,12 @@ | ||
using System.Runtime.CompilerServices; | ||
using Unity.Collections.LowLevel.Unsafe; | ||
|
||
namespace ImGuiNET | ||
{ | ||
public unsafe partial struct ImGuiSizeCallbackDataPtr | ||
{ | ||
public ImGuiSizeCallbackDataPtr(ref ImGuiSizeCallbackData data) | ||
{ | ||
NativePtr = (ImGuiSizeCallbackData*)Unsafe.AsPointer(ref data); | ||
NativePtr = (ImGuiSizeCallbackData*)UnsafeUtility.AddressOf(ref data); | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.