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Merge pull request #5 from ViceIce/devel
Migrate to dotnet sdk
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@rem ..\..\tools\nuget pack | ||
@nuget pack Unity.Wcf\Unity.Wcf.csproj -properties Configuration=Release -symbols -build -OutputDirectory bin %* | ||
@rem nuget pack Unity.Wcf\Unity.Wcf.csproj -properties Configuration=Release -symbols -build -OutputDirectory bin %* | ||
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@rem pause | ||
@echo off | ||
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for /f "usebackq tokens=*" %%i in (`vswhere -latest -products * -requires Microsoft.Component.MSBuild -property installationPath`) do ( | ||
set InstallDir=%%i | ||
) | ||
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if exist "%InstallDir%\MSBuild\15.0\Bin\MSBuild.exe" ( | ||
"%InstallDir%\MSBuild\15.0\Bin\MSBuild.exe" Unity.Wcf.sln /nologo /p:Configuration=Release /m /v:m %* | ||
) |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{8D78E387-BD71-4399-8A8E-6AE0DC8600F6}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Unity.Wcf</RootNamespace> | ||
<AssemblyName>Unity.Wcf</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<SignAssembly>true</SignAssembly> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<AssemblyOriginatorKeyFile>Unity.Wcf.snk</AssemblyOriginatorKeyFile> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.ServiceModel" /> | ||
<Reference Include="System.ServiceModel.Activation" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="Unity.Abstractions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Unity.Abstractions.2.0.1\lib\net45\Unity.Abstractions.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="Unity.Container, Version=5.0.0.0, Culture=neutral, PublicKeyToken=489b6accfaf20ef0, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Unity.Container.5.0.0\lib\net45\Unity.Container.dll</HintPath> | ||
<Private>True</Private> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="UnityContractBehavior.cs" /> | ||
<Compile Include="UnityInstanceContextExtension.cs" /> | ||
<Compile Include="UnityInstanceContextInitializer.cs" /> | ||
<Compile Include="UnityInstanceProvider.cs" /> | ||
<Compile Include="UnityServiceHost.cs" /> | ||
<Compile Include="UnityServiceHostFactory.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="content\WcfServiceFactory.cs.pp" /> | ||
<None Include="packages.config" /> | ||
<None Include="Unity.Wcf.nuspec" /> | ||
<None Include="Unity.Wcf.snk" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="content\Unity.Wcf.README.txt" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<PackageId>Unity.Wcf</PackageId> | ||
<Description>Unity.Wcf is a library that allows simple Integration of Microsoft's Unity IoC container with WCF. This project includes a bespoke InstanceProvider that creates a child container per client connection and disposes of all registered IDisposable instances once the connection is terminated.</Description> | ||
<Version>4.0.0</Version> | ||
<AssemblyVersion>4.0.0.0</AssemblyVersion> | ||
<FileVersion>4.0.0.0</FileVersion> | ||
<Copyright>Copyright © DevTrends 2012</Copyright> | ||
<PackageProjectUrl>https://github.com/ViceIce/unity.wcf</PackageProjectUrl> | ||
<RepositoryUrl>https://github.com/ViceIce/unity.wcf</RepositoryUrl> | ||
<PackageLicenseUrl>https://github.com/ViceIce/unity.wcf/blob/master/LICENSE</PackageLicenseUrl> | ||
<PackageIconUrl></PackageIconUrl> | ||
<RepositoryType>git</RepositoryType> | ||
<PackageReleaseNotes></PackageReleaseNotes> | ||
<Authors>Paul Hiles, Michael Kriese</Authors> | ||
<PackageTags>wcf unity ioc di</PackageTags> | ||
<RootNamespace>Unity.Wcf</RootNamespace> | ||
<Configurations>Debug;Release</Configurations> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<SignAssembly>true</SignAssembly> | ||
<AssemblyOriginatorKeyFile>Unity.Wcf.snk</AssemblyOriginatorKeyFile> | ||
<TargetFrameworks>net45</TargetFrameworks> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' "> | ||
<GeneratePackageOnBuild>true</GeneratePackageOnBuild> | ||
<PackageOutputPath>$(SolutionDir)bin</PackageOutputPath> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> | ||
<DebugType>Full</DebugType> | ||
<GeneratePackageOnBuild>false</GeneratePackageOnBuild> | ||
</PropertyGroup> | ||
|
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<ItemGroup> | ||
<Reference Include="System.ServiceModel" /> | ||
<Reference Include="System.ServiceModel.Activation" /> | ||
<PackageReference Include="Unity.Container" Version="5.0.0" /> | ||
</ItemGroup> | ||
</Project> |
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