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Cryo tube gib and output fixes (#36374)
* Cryo tube gib sanity * cleaner x axis * cleaner x axis * new system for the animation * now makes it work with gib remains inside * sanity * delay for fluff with multiple items * crank it up * crank it up * not much of a difference * code cleanup * code cleanup * code cleanup * requested change * FINALLY fixes the lying down issue! * FINALLY fixes the lying down issue! * code cutdown * default * default * dir stuff * dir stuff * nvm they aint dense * fixes ITS LOOSE tier issue with locking caused by wrong indentation * syntax was not the issue * this will be a lot less annoying if it ignores mobs * space * no tab * moves up * type fixing * makes this not do a typecheck if submerging is false first * scope reduced * makes dropped limbs only spread if on a turf * reduces scope to just these for atomicity * invert logic so it works proper * stops gibs when in tube * stops gibs in cryo, makes it only come out on ejection * keeps the sound --------- Co-authored-by: SECBATON-GRIFFON <>
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