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Releases: undefined06855/Icon-Ninja

v1.2.2

26 Dec 16:40
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log shit basically nothing

  • Added option to disable logging
  • (Internal) Renamed debug flag to -DDEBUG_DRAW_NODE to prevent conflicts that may have been happening

v1.2.1

19 Dec 19:21
072deff
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I FORGOT TO RELEASE THIS IT'S BEEN DONE FOR A WEEK 😭

v1.2.0

10 Dec 18:03
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  • Added Known Players compatibility!
  • Added bomb particles (by flingus)
  • Slightly fixed trail texture
  • Added GD Lunar compatibility
  • (Internal) Changed debug workings and moved debug to be to behind -DDEBUG
  • Adjusted chance of bombs spawning

v1.1.1

27 Nov 20:48
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  • Improved swipe trail
  • Added shake effect on bomb explosion

v1.1.0

26 Nov 20:04
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  • Bombs!
  • Multiple players at once!
  • Flashbang mode (for bombs)
  • Rewrote randomisation algorithm, Known Players compatibility will be added later
  • Improved launch randomisation
  • Improved collision
  • MacOS support temporarily removed

v1.0.5

18 Nov 22:13
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rebuild to fix mac bindings

v1.0.4

18 Nov 21:49
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  • Fixed issues with multiple touches on mobile
  • Added volume slider for sound effects
  • Added option to change font used
  • MacOS support! (untested LOL)

v1.0.3

17 Nov 20:14
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  • Reverted changes in v1.0.2
  • Fixed issues where disabling custom icon movement would not disable custom gameplay

v1.0.2 (UNLISTED)

17 Nov 17:40
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  • Fixed issues and incompatibilities relating to touch

v1.0.1

17 Nov 14:48
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  • Added margin of +/-5px on icons
  • Changed intersection algorithm
  • Fixed bug that made the player unable to jump when playing a level
  • Fixed bug that didnt hide controller glyphs or button hints when going into gameplay
  • Added "Disable "Players Destroyed" stats incrementing" and "Disable extra margin"