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Getting Started
Rory Clark edited this page May 10, 2021
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- Add
Odin Serializer
to your project.- Ensure it is using the default namespace.
- Change your project's API Compatibility Level to .NET 4.x (
Edit -> Project Settings -> Player -> Other Settings -> API Compatibility Level
)
- Add the Unity
Editor Coroutines
package to your project.Window -> Package Manager -> Search for Editor Coroutines -> Click Install
- Add PlayRecorder as a submodule within your project Assets folder, or import the Unity package release.
- Submoduling is recommended as updates may change data structures and thus break playback of your older recordings.
As a general rule of thumb, PlayRecorder has a lot of information stored within tooltips in Unity. If you're requiring more information about a field, try hovering over it within the Unity Editor and you should see a more detailed explanation.
Once you've completed the above stages you're ready to start 🔴 recording and ▶ playing.