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Getting Started
Rory Clark edited this page May 5, 2021
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- Add
Odin Serializer
to your project.- Ensure it is using the default namespace.
- Change your project's API Compatibility Level to .NET 4.x (
Edit -> Project Settings -> Player -> Other Settings -> API Compatibility Level
)
- Add the Unity
Editor Coroutines
package to your project.Window -> Package Manager -> Search for Editor Coroutines -> Click Install
- Add PlayRecorder as a submodule within your project Assets folder, or import the Unity release.
- Submoduling is recommended as versions may change data structures and thus break playback of your older recordings.
Once you've completed the above stages you're ready to start recording and playing.