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Getting Started
Rory Clark edited this page Jul 28, 2022
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- Add
Odin Serializer
to your project.- Download the repo as a zip and copy only the
Odin Serializer
folder to your Unity project. - Change your project's API Compatibility Level to .NET 4.x (
Edit -> Project Settings -> Player -> Other Settings -> API Compatibility Level
)
- Download the repo as a zip and copy only the
- Add the Unity
Editor Coroutines
package to your project.Window -> Package Manager -> Search for Editor Coroutines -> Click Install
- Add PlayRecorder as a submodule within your project Assets folder, or import the Unity package release.
- Submoduling is recommended as updates may change data structures and thus break playback of your older recordings.
- As a temporary fix, please change the lines in the
FileUtil.cs
script whereSerializationUtility
is found toOdinSerializer.SerializationUtility
As a general rule of thumb, PlayRecorder has a lot of information stored within tooltips in Unity. If you're requiring more information about a field, try hovering over it within the Unity Editor and you should see a more detailed explanation.
Once you've completed the above stages you're ready to start 🔴 recording and ▶ playing.