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add 4 pin crystal symbol #210
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symbols/crystal_4pin_horz.ts
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], | ||
size: { width: bounds.width, height: bounds.height }, | ||
center: { x: bounds.centerX, y: bounds.centerY }, | ||
}) |
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use modifySymbol
instead
please label pins 2 and 4 "gnd1", "gnd2"
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@seveibar changed accordingly.
@ni9999 nice work, was happy to see this |
@seveibar now it looks like this |
This PR has been automatically marked as stale because it has had no recent activity. It will be closed if no further activity occurs. |
symbols/crystal_4pin_horz.ts
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.labelPort("top1", ["gnd1"]) | ||
.labelPort("bottom1", ["gnd2"]) |
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.labelPort("top1", ["gnd1"]) | |
.labelPort("bottom1", ["gnd2"]) | |
.labelPort("top1", ["2", "gnd1"]) | |
.labelPort("bottom1", ["4", "gnd2"]) |
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@ni9999, just accept my suggestion and regenerate the snapshot, and you're good to go!!!
@seveibar accepted but now gnd1 and gnd2 is gone |
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Yes theyre now alias rather than primary labels, we should show all the labels but it would be crowded 🤷
This PR has been automatically marked as stale because it has had no recent activity. It will be closed if no further activity occurs. |
@ni9999 im eager to merge this but it has conflicts! |
fixes #202
/claim #202