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Scripts/Zul'Gurub: Corrected brazier of madness boss despawn time
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Shauren committed Feb 24, 2024
1 parent 3085b89 commit 454998f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ class go_brazier_of_madness : public GameObjectScript
{
if (sGameEventMgr->IsActiveEvent(eventId))
{
me->SummonCreature(npcEntry, MadnessSpawnPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2s * HOUR * IN_MILLISECONDS);
me->SummonCreature(npcEntry, MadnessSpawnPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2h);
break;
}
}
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