Full-Stack Web and Embedded Firmware developer, passionate about software architecture and open-source.
Always up for a new challenge, constantly learning and evolving, with a love for teaching and teamwork.
- bevy-autoplay: Automated integration testing based on recorded play-testing sessions for bevy game engine
- Porridgo: A game engine written from scratch in Golang using WGPU
- Editor: A simple text editor in Rust
- Email: [email protected]
- Or just send a pigeon