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Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1253: Pull request #494 synchronize by timcassell
November 17, 2024 07:26 10m 29s clear-references
November 17, 2024 07:26 10m 29s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1252: Pull request #494 synchronize by timcassell
November 17, 2024 07:17 9m 9s clear-references
November 17, 2024 07:17 9m 9s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1251: Pull request #494 synchronize by timcassell
November 17, 2024 07:11 2m 20s clear-references
November 17, 2024 07:11 2m 20s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1250: Pull request #494 synchronize by timcassell
November 17, 2024 05:55 2m 23s clear-references
November 17, 2024 05:55 2m 23s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1249: Pull request #494 synchronize by timcassell
November 17, 2024 05:50 2m 20s clear-references
November 17, 2024 05:50 2m 20s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1248: Pull request #494 synchronize by timcassell
November 17, 2024 05:36 10m 49s clear-references
November 17, 2024 05:36 10m 49s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1247: Pull request #494 synchronize by timcassell
November 17, 2024 05:34 2m 31s clear-references
November 17, 2024 05:34 2m 31s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1246: Pull request #494 synchronize by timcassell
November 17, 2024 02:46 10m 40s clear-references
November 17, 2024 02:46 10m 40s
Use RuntimeHelpers.IsReferenceOrContainsReferences
Unity WebGL Builds #1245: Pull request #494 opened by timcassell
November 16, 2024 23:11 11m 41s clear-references
November 16, 2024 23:11 11m 41s
Optimize ValueLinkedQueue<T>
Unity WebGL Builds #1244: Pull request #493 synchronize by timcassell
November 11, 2024 07:49 10m 47s optimize-linkedqueue
November 11, 2024 07:49 10m 47s
Optimize ValueLinkedQueue<T>
Unity WebGL Builds #1243: Pull request #493 synchronize by timcassell
November 11, 2024 07:42 7m 20s optimize-linkedqueue
November 11, 2024 07:42 7m 20s
Optimize ValueLinkedQueue<T>
Unity WebGL Builds #1242: Pull request #493 synchronize by timcassell
November 11, 2024 05:29 11m 44s optimize-linkedqueue
November 11, 2024 05:29 11m 44s
Optimize ValueLinkedQueue<T>
Unity WebGL Builds #1241: Pull request #493 opened by timcassell
November 11, 2024 04:54 10m 50s optimize-linkedqueue
November 11, 2024 04:54 10m 50s
Optimize object pool contention
Unity WebGL Builds #1240: Pull request #492 opened by timcassell
November 11, 2024 03:07 10m 50s spinner-sleep1
November 11, 2024 03:07 10m 50s
Clean up code for old runtimes
Unity WebGL Builds #1239: Pull request #491 synchronize by timcassell
November 11, 2024 00:20 10m 49s cleanup-old
November 11, 2024 00:20 10m 49s
Clean up code for old runtimes
Unity WebGL Builds #1238: Pull request #491 synchronize by timcassell
November 11, 2024 00:17 3m 0s cleanup-old
November 11, 2024 00:17 3m 0s
Clean up code for old runtimes
Unity WebGL Builds #1237: Pull request #491 synchronize by timcassell
November 11, 2024 00:16 1m 23s cleanup-old
November 11, 2024 00:16 1m 23s
Clean up code for old runtimes
Unity WebGL Builds #1236: Pull request #491 opened by timcassell
November 11, 2024 00:13 2m 41s cleanup-old
November 11, 2024 00:13 2m 41s
Optimize contexts
Unity WebGL Builds #1235: Pull request #490 synchronize by timcassell
November 10, 2024 07:22 10m 40s optimize-configureawait
November 10, 2024 07:22 10m 40s
Optimize contexts
Unity WebGL Builds #1234: Pull request #490 synchronize by timcassell
November 10, 2024 07:07 10m 43s optimize-configureawait
November 10, 2024 07:07 10m 43s
Optimize contexts
Unity WebGL Builds #1233: Pull request #490 synchronize by timcassell
November 10, 2024 06:59 8m 24s optimize-configureawait
November 10, 2024 06:59 8m 24s
Optimize contexts
Unity WebGL Builds #1232: Pull request #490 opened by timcassell
November 10, 2024 06:41 10m 45s optimize-configureawait
November 10, 2024 06:41 10m 45s
Merge develop
Unity WebGL Builds #1231: Pull request #489 opened by timcassell
November 3, 2024 05:52 10m 46s develop
November 3, 2024 05:52 10m 46s
v3.2.0
Unity WebGL Builds #1230: Pull request #488 opened by timcassell
November 3, 2024 03:31 10m 36s rel_3_2_0
November 3, 2024 03:31 10m 36s
Add bool continueOnCapturedContext overloads
Unity WebGL Builds #1229: Pull request #485 synchronize by timcassell
November 2, 2024 19:59 10m 43s continuationoptions-overloads
November 2, 2024 19:59 10m 43s