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QSS-M, a port of ID Software's original Quake, evolved from Quake 1.09 to Fitzquake, Quakespasm, Quakespasm Spiked, and now Quakespasm Spiked Multiplayer. NetQuake competitive multiplayer clients began with ProQuake, progressed to Qrack or Mark V, and arrived at QSS-M, thanks to voluntary contributions

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QSS-M is a open source port of the original ID Software Quake. Over 25 years Quake 1.09 became Fitzquake to Quakespasm that lead to Quakespasm Spiked and now Quakespasm Spiked Multiplayer (QSS-M). NetQuake competitive multiplayer clients started with ProQuake, transitioned to Qrack or Mark V, and now QSS-M made possible by all those voluntary efforts.

https://qssm.quakeone.com

Credits: JPG, r00k, Spike for QSS, Ozkan Sezer & Eric Wasylishen (Quakespasm), John Fitzgibbons (FitzQuake), Baker (MarkV), MH, Joe, & many more

ALL QSS-M Commands & Variables (Google Sheets)

[email protected] | discord.quakeone.com (woods#3451)

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QSS-M, a port of ID Software's original Quake, evolved from Quake 1.09 to Fitzquake, Quakespasm, Quakespasm Spiked, and now Quakespasm Spiked Multiplayer. NetQuake competitive multiplayer clients began with ProQuake, progressed to Qrack or Mark V, and arrived at QSS-M, thanks to voluntary contributions

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