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Update engine with upstream changes 2024-05-31 #191

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merged 4 commits into from
Jun 4, 2024
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aaronfranke
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@aaronfranke aaronfranke commented Jun 2, 2024

This PR updates The Mirror's engine fork to be based on commit 705b7a0b0bd535c95e4e8fb439f3d84b3fb4f427 from 2024-05-31. This is about 2-3 months of upstream changes, and now this is Godot 4.3 beta instead of 4.3 dev. The commit that includes all of The Mirror's engine changes is 5b3e2045d42a19a979c1357633ea0c350cbc3b60, which is what the project.godot file has the hash set to. As usual, this is the head of themirror.

I tested the basics, opening the app, logging in, joining a space, opening both a GDScript and a visual script in the editor, and executing script code. Overall things are pretty smooth sailing. As for changes to the app, one GraphEdit behavior change, one unknown problem with fetch_callable, and of course I reimported all files.

@aaronfranke aaronfranke requested a review from RevoluPowered June 2, 2024 11:06
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mirror-docs ⬜️ Ignored (Inspect) Visit Preview Jun 4, 2024 7:28pm

caused by login, tested without the new if and it works fine but kept the if statement and added an error
added await for login
added minimum 1 element as it seemed wise
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Tested / Fixed minor scroll container bug.

Weapon firing time is now from 5 seconds to 0.5 seconds on the first fire of the gun. Feels much more smooth on macbook requires wider testing and feels fine.

@RevoluPowered RevoluPowered merged commit 6637fda into dev Jun 4, 2024
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@RevoluPowered RevoluPowered deleted the update-2024-05-31 branch June 4, 2024 20:34
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