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Handle integers as integers in inspector and script editor number fields
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mirror-godot-app/creator/selection/inspector/primitive/inspector_integer_field.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dbuxetec5qt2f"] | ||
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[ext_resource type="PackedScene" uid="uid://yl2tfblvbyak" path="res://creator/selection/inspector/primitive/inspector_number_field.tscn" id="1_38owa"] | ||
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[node name="InspectorLabeledIntegerField" instance=ExtResource("1_38owa")] | ||
step = 1.0 | ||
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[node name="SpinBox" parent="SpinBoxHolder" index="0"] | ||
step = 1.0 |
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