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Adds An Eyewear Category to Clothing Vendor #13999
Adds An Eyewear Category to Clothing Vendor #13999
Conversation
At this point, we need subtabs. |
Adding gear customization exclusives to vendors... why? |
I'm not sure what you mean? All of the headwear in the loadout pref is available from the vendor already from the surplus headwear tab, and the ballistic goggles were also already available from the headwear tab (for some reason). I'm also not removing them from the loadout pref, simply also adding them to the surplus clothing vendor. I'm also not sure why the items that are exclusive NEED to be exclusive to the loadout pref, considering this just makes trying them out to see how they look require respawns, due to loadout prefs not spawning in Valhalla. |
Sunglasses were always preference gear exclusive, they aren't in the vendor currently, your own pr shows it, and if you so want to give people ability to test them out in Valhalla, there is a whole another vendor with its own list for Valhalla stuff |
My question still stands: Why do they NEED to be loadout pref exclusive? The sunglasses do not provide any flash protection, so I'm not sure why any of these items need to be exclusive. |
Why don't? It always kept that small bit of backstory and character, you just make the system of gear preference even less used, the people who wanted sunglasses always got them, you just make the process trivial. |
So should we remove all items that are in the loadout prefs from vendors then? Cause currently there's plenty of surplus headwear that's in the loadout pref that's also in the surplus clothing vendor, and ballistic goggles are already in the vendor, albeit in the headwear category. The loadout prefs means you don't have to visit the surplus clothing vendor each time you spawn if you find some headwear/glasses you like, although finding out which glasses you like is somewhat difficult at the moment due to some of the glasses being loadout pref only. |
As i already said, add them to Valhalla vendor instead, exclusivity preserved, and ability to try them out is added. |
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Blundir being silly, this is a good PR.
About The Pull Request
Adds an eyewear category to the clothing vendor, with various cosmetic and prescription sunglasses from the loadout prefs. Also moves the ballistic goggles from headwear to this new category.
(Note: The duplicate sunglasses are due to the shades and sunglasses sharing the same name. Each of the sunglasses are the fake kind, so they do not provide flash protection.)
Why It's Good For The Game
Having the cosmetic eyewear all in the same place will make customizing your character less tedious and difficult. Also the ballistic goggles being in headwear didn't really make much sense.
Changelog
🆑
add: Added an eyewear category to the surplus clothing vendor, containing various cosmetic and prescription eyewear.
del: Moved the ballistic goggles from the headwear category to the new eyewear category.
/:cl: