Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Derringer buffs #13966

Merged
merged 4 commits into from
Sep 20, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion code/modules/projectiles/ammo_datums.dm
Original file line number Diff line number Diff line change
Expand Up @@ -432,7 +432,7 @@ GLOBAL_LIST_INIT(no_sticky_resin, typecacheof(list(/obj/item/clothing/mask/faceh
handful_icon_state = "derringer"

/datum/ammo/bullet/pistol/superheavy/derringer/on_hit_mob(mob/M,obj/projectile/P)
staggerstun(M, P, knockback = 1)
staggerstun(M, P, slowdown = 0.5)

/datum/ammo/bullet/pistol/mech
name = "super-heavy pistol bullet"
Expand Down
11 changes: 6 additions & 5 deletions code/modules/projectiles/guns/shotguns.dm
Original file line number Diff line number Diff line change
Expand Up @@ -510,12 +510,13 @@
attachable_allowed = list()
flags_gun_features = GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER

fire_delay = 0.5 SECONDS
scatter = 2
recoil = 1
recoil_unwielded = 1
fire_delay = 0.2 SECONDS
scatter = 0
scatter_unwielded = 0
recoil = 0
recoil_unwielded = 0
aim_slowdown = 0
wield_delay = 0.5 SECONDS
wield_delay = 0.1 SECONDS

/obj/item/weapon/gun/shotgun/double/derringer/Initialize(mapload)
. = ..()
Expand Down