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Fix a Big Red modular with incorrect height (#14056)
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vvvv-vvvv authored Oct 1, 2023
1 parent 97d9ca1 commit a831945
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Showing 2 changed files with 5 additions and 5 deletions.
4 changes: 2 additions & 2 deletions code/game/objects/effects/spawners/modularmappingspawner.dm
Original file line number Diff line number Diff line change
Expand Up @@ -79,10 +79,10 @@
spawner_width = 22

/************BIG RED******/
/obj/effect/spawner/modularmap/bigred/operations //todo decrease y by one
/obj/effect/spawner/modularmap/bigred/operations
mapid = "broperations"
spawner_width = 29
spawner_height = 25
spawner_height = 24

/obj/effect/spawner/modularmap/bigred/fence
mapid = "brfence"
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6 changes: 3 additions & 3 deletions code/modules/mapping/modular_mapping.dm
Original file line number Diff line number Diff line change
Expand Up @@ -668,7 +668,7 @@
template_height = 24

/datum/map_template/modular/bigred/medbaypassageone
name = "Big red nedbay passage"
name = "Big red medbaypassage"
mappath = "_maps/modularmaps/big_red/bigredmedbaypassagevar1.dmm"
modular_id = "brmedbaypassage"
template_width = 6
Expand Down Expand Up @@ -1132,14 +1132,14 @@
mappath = "_maps/modularmaps/big_red/barracks.dmm"
modular_id = "broperations"
template_width = 29
template_height = 25
template_height = 24

/datum/map_template/modular/bigred/operations
name = "Big red administration"
mappath = "_maps/modularmaps/big_red/operation.dmm"
modular_id = "broperations"
template_width = 29
template_height = 25
template_height = 24

/datum/map_template/modular/oscaroutposttopone
name = "Oscar outpost map top half"
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