Releases: tarngaina/lol_maya
Releases · tarngaina/lol_maya
4.2.8
4.2.5
- MAPGEO: Add support for V15: New setBaron + bucket hash attribute for Baron related mesh, new shelf button for assign and create bucket hash attribute.
Read more here
4.2.2
4.2.0
ANM:
- Fixed various errors relate to importing continous ANM.
- When "Delete existing scene animation before import." options is:
- On (default): Delete all animation(channel/keyframes) of all joints in scene before import next ANM, animation start time/animation end time will be reset to fit imported ANM.
- Off: Allow continous importing multiple ANM files in same scene, current time in scene will be choosed as the start of next imported ANM, animation start time/animation end time will not be reset.
4.1.6
4.1.5
4.1.4
- ANM: Changed export method:
- Old: Export keyframes from time 1 to animation end time on Time slider. Time slider must have time 0.
- New: Export keyframes from animation start time + 1 to animation end time on Time Slider. Start time and end time can even be negative number.
- MAPGEO: Add reading known vertex description from LeagueToolKit. (as it supposed to be)
4.1.3
MAPGEO:
- Vertex UV missing check now apply on first UV set instead of active UV set, allow to export while viewing lightmap.
- New shelf button for checking if scene materials are not defined in materials.py.
- Fix Index Error/NoneType Error message when vertex diffuse UV index is not matched lightmap UV index, now allow to export those vertices but display a Warning message instead.