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A simple Gradle wrapper for go and dep commands, allowing to build and test Golang programs and manage their dependencies via dep tool. It can deal with proprietary vendors as well.

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Gradle Golang plugin

Build Status Gradle Plugins Release

A simple Gradle wrapper for go commands, allowing to build and test Golang programs and manage their dependencies either via Go modules, or via dep tool. The project directory doesn't have to be in the standard $GOAPTH repository, therefore you can locate your project repository anywhere on filesystem.

For usage of Go modules you have to have installed at least go1.11.

The plugin supports 3 ways how to deal with external dependencies:

  1. Go modules
  2. go + dep + optional management of "proprietary vendors"
  3. go + manually/externally managed vendors

Plugin expects that go and dep (if used) commands are already installed on given system and that they are available on $PATH.

In case of dep usage:

  • Only Unix systems are supported. (Windows support can be added on demand.)
  • The plugin can deal with "proprietary vendors" - package imports which are not in public repositories like GitHub, or Bitbucket, but are proprietary, e.g. repositories behind a company firewall etc. (see Limitations)

Contents

  1. Applying the plugin
  2. Using the plugin
    1. Go modules
    2. Go + dep
    3. Go + manually managed vendors
  3. Tasks
  4. How to handle proprietary vendors
  5. Examples
  6. License

Applying the plugin

Gradle 2.1+

plugins {
    id "cz.swsamuraj.godep" version "0.6.1"
}

All Gradle versions (or local repository)

buildscript {
    repositories {
        maven {
            url "https://plugins.gradle.org/m2/"
        }
    }
    dependencies {
        classpath "gradle.plugin.cz.swsamuraj:gradle-godep-plugin:0.6.1"
    }
}

apply plugin: "cz.swsamuraj.godep"

Using the plugin

Go modules

The plugin expects that you have a local installation of go1.11 and that this command is available on $PATH. Further, there should be:

  • a go.mod file in your project directory, which contains at least the module statement.

No configuration is needed.

Build life-cycle

The plugin has following life-cycle.

  1. test
  2. build

Go + dep

The plugin requires that you have a local installation of go and dep tools and that those commands are available on $PATH. There shouldn't be any go.mod file in the project.

A minimal necessary configuration:

godep {
    importPath = 'github.com/sw-samuraj/hello'
}

Build life-cycle

The plugin uses following life-cycle. You can skip certain tasks via configuration switches.

  1. prepareWorkspace
  2. dep can be optionally disabled (see Config options)
  3. proprietaryVendors can be optionally disabled (see Config options)
  4. test
  5. build

Config options

There must be a godep part in the build.gradle file which defines a mandatory parameter importPath which emulates directory structure inside standard $GOPATH repository.

You can make certain tasks optional, or mandatory via boolean switch (see example below).

godep {
    // A mandatory value which defines the full import path for the package.
    // Basically, it's the directory structure under $GOPATH/src.
    importPath = 'github.com/sw-samuraj/hello'

    // Skips the dep task in the build life-cycle.
    depOptional = true

    // Skips the proprietaryVendors task in the build life-cycle.
    proprietaryVendorsOptional = true

    // Map of import packages from non-public repositories.
    // The item in the map has an import path as a key and a tag
    // (or a branch) as a value.
    proprietaryVendors = [
            'my.private.repo/my-org/my-package':   'v0.1.0',
            'my.private.repo/my-org/your-package': 'v0.3.2',
            'my.private.repo/my-org/his-package':  'master'
    ]
}

Go + manually managed vendors

The plugin expects that you have a local installation of go1.11 and that this command is available on $PATH. Further, there should be:

  • a go.mod file in your project directory, which contains only the module statement
  • and a vendor directory containing all needed dependencies.

In this case, the dependencies are not managed neither by plugin, nor go itself.

A minimal necessary configuration:

godep {
    disableGoModule = true
}

Build life-cycle

The plugin has following life-cycle.

  1. test
  2. build

Tasks

clean

Deletes the build directory.

cleanVendors

Deletes the vendor directory. If you want to clean both, the build and the vendor directory every time, you can define following task dependency:

clean.dependsOn cleanVendors

prepareWorkspace

Creates a "fake" $GOPATH directory structure inside the build/go directory with a symbolic link targeting the project directory. Every go command is then executed under this "real" $GOPATH.

(This is just a technical detail explanation in case you are curious.) 😉

dep

Calls dep init command in case there is no Gopkg.toml file presented. Otherwise calls dep ensure command.

proprietaryVendors

Clones all the defined import packages from non-public repositories to the vendor/<importPath> directory. Currently, it supports only clonning via https.

test

Calls go test command.

build

Calls go build command. Compiled binary file is stored in the build/out directory.

How to handle proprietary vendors

Applies for dep approach only.

Go tools currently don't support package imports which are not in public repositories, such as GitHub, Bitbucket etc. Therefore if you have a proprietary repository, e.g. behind a company firewall, you are on your own to solve all the dependency and build problems. The gradle-godep-plugin took a specific approach, how to handle this situation:

  1. Use dep tool for solving of public imports, which are stored in the vendor directory.
  2. Clone proprietary imports via Gradle proprietaryVendors task to the vendor directory.

Configuration

Unfortunately, configuration of the proprietary package imports has to be done on two places:

  • build.gradle defines a map of package imports and their versions. These packages are clonned during execution of the proprietaryVendors task.
  • Gopkg.toml defines the same package imports (without versions) as ignored, so they can be ignored during execution of the dep task.
  • Eventually, if the proprietary package imports contain transitive dependencies on packages in public repositories, those have to be defined in the Gopkg.toml file as required.

Let's consider following example: we have a proprietary package my.company.repo/cool-project/shared-package which has a transitive dependency on the github.com/coreos/etcd/clientv3 package.

build.gradle:

godep {
    // Map of import packages from non-public repositories.
    // The item in the map has an import path as a key and a tag
    // (or a branch) as a value.
    proprietaryVendors = [
            'my.company.repo/cool-project/shared-package': 'v0.1.0'
    ]
}

Gopkg.toml:

# Needs to be filled only in case of transitive dependencies, otherwise can be omitted.
required = [
  "github.com/coreos/etcd/clientv3"
]

# It's the same package as in godep.proprietaryVendors map, only without version.
ignored = [
  "my.company.repo/cool-project/shared-package"
]

Limitations

Currently, cloning of the proprietary vendors have these limitations:

  • Cloning is done via https only (e.g. git clone https://xxx).
  • Cloned repository has to be anonymously accessible.

SSL, or https authentication could be added later, based on demand (please, fill an issue).

Examples

Usage of the plugin and example projects can be found in the examples directory:

  • go-and-modules shows configuration for plain Go modules support.
  • go-and-dep shows configuration for go + dep support (including "proprietary vendors").
  • go-and-disabled-modules shows configuration for Go build with manually managed vendors.

License

The gradle-godep-plugin is published under BSD 3-Clause license.

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A simple Gradle wrapper for go and dep commands, allowing to build and test Golang programs and manage their dependencies via dep tool. It can deal with proprietary vendors as well.

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