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CoDVitaNoesisBoneAnimImport

Cod Vita Bone Anim Import It is entirely automated besides 2 parameters.

line 100 bs.seek(9860, 0) #seek to anim section 9860 for 3rd person ai skel, 9156 for fps skel.

line 87 NumFrames = 100 #change this on per anim basis, kinda guess and check unless you want to calculate it. Generally, large file = more frames.

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Cod Vita Bone Anim Import

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