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A Web app for creating graphical assets for the Nintendo NES

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nes-sprite-editor

An in-progress creation tool for NES background and sprite data.

Introduction

This is an in-progress tool to aid with my learning of Nintendo NES games programming, specifically how the graphical assets for a game are specified and manipulated. At the moment it is just a loose collection of widgets, with no data persistence. Nevertheless, it looks pretty sweet :)

TODO

  • Use useTransition hook for react-spring library when v8.0.6 is release that has the fixed TypeScript typings
  • When V5.1 of Storybook is released, it should support baseUrl and so I can get rid of NODE_PATH (storybookjs/storybook#6574)

Package Info

  • babel-loader and @babel/core are installed to remove Storybook peer dependency warnings.

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A Web app for creating graphical assets for the Nintendo NES

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