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Add conveniences to size an image view preserving its image's aspect ratio #137

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57 changes: 57 additions & 0 deletions Paralayout/UIImageView+Sizing.swift
Original file line number Diff line number Diff line change
@@ -0,0 +1,57 @@
//
// Copyright © 2024 Block, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//

import UIKit

extension UIImageView {

/// Returns the largest size that will fit within the specified available `sizeToFit`, preserving the receiver's `image`'s aspect ratio.
///
/// If `allowUpscaling` is true, the returned size will be at most the image's native size. This is most commonly used when the `image` is a raster image and is not meant to be scaled up.
public func sizeThatFitsPreservingAspectRatio(_ sizeToFit: CGSize, allowingUpscaling: Bool) -> CGSize {
guard let image else {
return .zero
}

if !allowingUpscaling, image.size.width <= sizeToFit.width, image.size.height <= sizeToFit.height {
return image.size
} else {
return image.size.aspectRatio.size(toFit: sizeToFit, in: self)
}
}

/// Returns the largest size that will fit within the specified available `width` and `height`, preserving the receiver's `image`'s aspect ratio.
///
/// If `allowUpscaling` is true, the returned size will be at most the image's native size. This is most commonly used when the `image` is a raster image and is not meant to be scaled up.
public func sizeThatFitsPreservingAspectRatio(width: CGFloat, height: CGFloat = .greatestFiniteMagnitude, allowingUpscaling: Bool) -> CGSize {
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is this technically maxWidth and maxHeight?

sizeThatFitsPreservingAspectRatio(CGSize(width: width, height: height), allowingUpscaling: allowingUpscaling)
}

/// Sets the size of the receiver's `bounds` such that it will fit within the specified available `sizeToFit`, preserving the receiver's `image`'s aspect ratio.
///
/// If `allowUpscaling` is true, the resulting size will be at most the image's native size. This is most commonly used when the `image` is a raster image and is not meant to be scaled up.
public func sizeToFitPreservingAspectRatio(_ sizeToFit: CGSize, allowingUpscaling: Bool) {
bounds.size = sizeThatFitsPreservingAspectRatio(sizeToFit, allowingUpscaling: allowingUpscaling)
}

/// Sets the size of the receiver's `bounds` such that it will fit within the specified available `width` and `height`, preserving the receiver's `image`'s aspect ratio.
///
/// If `allowUpscaling` is true, the resulting size will be at most the image's native size. This is most commonly used when the `image` is a raster image and is not meant to be scaled up.
public func sizeToFitPreservingAspectRatio(width: CGFloat, height: CGFloat = .greatestFiniteMagnitude, allowingUpscaling: Bool) {
sizeToFitPreservingAspectRatio(CGSize(width: width, height: height), allowingUpscaling: allowingUpscaling)
}

}