Proposal for Expanding Robust Toolbox Modularity #143
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Draft PR for my proposal for making Robust Toolbox more modular.
The concept for this is similar to how unreal engine handles plugins:
https://docs.unrealengine.com/5.3/en-US/plugins-in-unreal-engine/
With elements of unity's package manager and held together with duct-type by Ike's GameHub proposal #133
This is a draft PR, it is not really ready for discussion yet, but feel free to discuss it a bit if you think you have some ideas.
Also, I'm not super sold on Community Modules, they feel like they are effectively just content assemblies.