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Merge pull request #120 from timgates42/bugfix_typos
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docs: Fix a few typos
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smasherprog authored Nov 9, 2021
2 parents c324e50 + ad8af2f commit b3d68c1
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2 changes: 1 addition & 1 deletion Example_CPP/lodepng.h
Original file line number Diff line number Diff line change
Expand Up @@ -1422,7 +1422,7 @@ The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3
buffers (each with size) to contain 3 types of unknown chunks:
the ones that come before the PLTE chunk, the ones that come between the PLTE
and the IDAT chunks, and the ones that come after the IDAT chunks.
It's necessary to make the distionction between these 3 cases because the PNG
It's necessary to make the distinction between these 3 cases because the PNG
standard forces to keep the ordering of unknown chunks compared to the critical
chunks, but does not force any other ordering rules.
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2 changes: 1 addition & 1 deletion Example_OpenGL/glfw/examples/splitview.c
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Expand Up @@ -2,7 +2,7 @@
// This is an example program for the GLFW library
//
// The program uses a "split window" view, rendering four views of the
// same scene in one window (e.g. uesful for 3D modelling software). This
// same scene in one window (e.g. useful for 3D modelling software). This
// demo uses scissors to separate the four different rendering areas from
// each other.
//
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2 changes: 1 addition & 1 deletion Example_OpenGL/glfw/src/win32_platform.h
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Expand Up @@ -326,7 +326,7 @@ typedef struct _GLFWwindowWin32

// The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY;
// The last recevied high surrogate when decoding pairs of UTF-16 messages
// The last received high surrogate when decoding pairs of UTF-16 messages
WCHAR highSurrogate;

} _GLFWwindowWin32;
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