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add code for running display at 50Hz
disabled until i know how it runs on 2ds related to #46
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Original file line number | Diff line number | Diff line change |
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@@ -11,4 +11,6 @@ extern char rom_name[128]; | |
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extern bool game_running; | ||
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void frame_pacer_thread(); | ||
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#endif |
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"disabled until i know how it runs on 2ds" It works fine on 2DS as long as you don't attempt to enable 3D or wide mode. I have no o2DS to test but iirc people say the output shows weirdly stretched and cut off if you attempt this. On N2DS XL wide mode will work but 3D will not (shows left and right eye lines interleaved) because the parallax barrier is missing.